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Some more information regarding this would help. Some bonus/type matchups are obvious. But
1) Some buildings are unclear. Like who would have thought that the capital is of the same type as housing?
2) Several bonuses have no matching building at the outset. It would be helpful to acknowledge that and say where in the tech tree the first opportunity to match each bonus is.
It's frustrating to be in the position of "I'm going to crash if I don't get more X" and "I have these bonus tiles that would grant that" but I have no clue whatsoever what direction to go to get a building/district that would fit this need.
"Conversely, core worlds (i.e., planets that have governors/are manually handled by the player) will require an invasion force. To do this, you’ll need the Planetary Invasion tech (at the bottom row of the Warfare tab). This lets you build Transports using your shipyards.
Try to have multiple Transport vessels attached to a strong fleet. Then, have that fleet attack a core world. This will begin a siege, which can last for several turns depending on the planet’s defenses or upgrades. While this is going on, try to watch out for hostile navies that may appear. You don’t want to get waylaid while you’re trying to conquer new domains."
Source: https://www.pcinvasion.com/galactic-civilizations-iv-fleets-logistics-invasions-combat-guide/
I guess I haven't seen the Planetary Invasion tech yet, which is what confused me.
I'm sure I'm misunderstanding, but could you give me a hint to what I'm doing wrong?