DayZ
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Dayz 1.23 update, What to expect?
By ✪ miklu00
Everything you need to know about dayz 1.23 update!
   
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CHANGED


-Major overhaul of the skybox and its textures

-Reworked the interior of the large castle tower

-Removed a redundant sound during the gas canister explosion

-Disabled shadows for fireworks and reduced their light radius to reduce their performance impact

-Increased maximum bandwidth limits of Client->Server traffic to reduce movement desync when -firing weapons

-Updated the game credits

-Renamed the fire-mode of the crossbow from semi-auto to single

-The clutch for the M3S now triggers faster

-Increased the inertia of the M3S

-Slightly adjusted the weight of the M1025 Offroad to be able to climb climbing hills

-Adjusted explosion sounds and ranges

-Adjusted vehicles for better control on grass
FIXED

-Objects behind the player would not always cast shadows from dynamic lights

-The drain/pour sound could get stuck by jumping during the action

-The sound of emptying a bottle was still played after interrupting the action

-The gas stove was playing baking sounds even without food

-The camera was not following the character correctly when falling unconscious while jumping

-Throwing in prone when turning could result in the character turning on its stomach

-Deploying the fishnet trap would spawn it above the water surface

-Fixed instances of several items not causing stagger when used for heavy melee attacks

-Shots fired with double-fire would not register properly

-Godrays from the sun could shine through the horizon

-Reduced clipping issues with several clothing items

-Hunting jackets did not have their damaged textures when equipped

-Jumping while picking up items could result in desync

-Fixed a texture glitch on the character ankles when wearing dress shoes without pants )

-A bush type was hidden too early

-The damaged status of canned was even shown on he food inside the cans

-Baked Penny Bun mushrooms had no texture

-Fixed exploits in structures

-Items would not get wet when put into a barrel filled with water

-The watchtower roof would block the selection of other items on the second floor

-Certain animations to equip an item were played twice when triggered

-Entering ADS of a weapon with a scope while throwing the weapon could result in a broken HUD
It was possible to see through certain textures with selected scopes

-Some two-handed melee weapons had broken attack animations

-When disarming an improvised explosive after a server restart, the explosives inside could not be removed

-Fixed an exploit to access medium tents from outside private

-Digging up worms close to objects could cause the character to get stuck

-Fixed an animation-related exploit to look through walls

-Certain door sounds in the prison building were too quiet

-Shooting large amounts of bullets indoors would result in sounds being played with delay

-Fixed a config animation path for the BK-133
GAME ADDED

-Characters can now push vehicles

-Designated marksman rifle (DMR) with 10 and 20 round magazines

-Field Shovel

-Padded Gloves

-Winter Coif

-OKZK hat

-Petushok hat

-Firefighter M3S Wreck

-The server browser now displays the number of players in the waiting queue

-Sound for deploying fireplaces and improvised explosives

-Sounds for crafting rags

-Sounds for washing hands

-Sounds for locked valve doors

-Sounds for cutting planks

-Sounds for (un)equipping the pipe wrench

-Sounds for pulling corpses from vehicles

-Sounds for placing a claymore mine

-Sounds for placing and arming the improvised explosive

-Sounds for crafting a hand drill

-Functionality to hide/show the password when entering servers
Chernarus


Added: Overhead lines for the railway network

Changed: Major overhaul for the Vybor Air Base (NWAF)

Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers

Changed: Moved VSD and FAL to contaminated area spawns and decreased their numbers

Changed: Moved KA74, KA74U and M16A2 to higher military tier spawns
LIVONIA

Changed: Base building items can no longer be placed in the Livonia underground

Changed: Moved ASVAL and VSS spawns from contaminated areas to high tier military areas and increased their numbers

Changed: Moved VSD and Aug from military to contaminated area spawns and decreased their numbers
5 Comments
✪ miklu00  [author] 8 Nov, 2023 @ 5:38am 
What you mean by that?
cjgold98 7 Nov, 2023 @ 10:14am 
so the game wont allow us to load into the game itself
✪ miklu00  [author] 1 Nov, 2023 @ 10:32am 
November 7th
gem 31 Oct, 2023 @ 6:10pm 
When is the final release on official?
❟❛❟RANE❟❛❟ 6 Oct, 2023 @ 10:12am 
VERY NIICE:steamthumbsup: