RIDE 5
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Ride 5: Improve; draw distance, shadows, visuals & reduce ghosting
By Highthorn
Ride 5 just released and playing a couple of hours I noticed the same pop-in of textures as with Ride 4.
Although not as bad it's still noticable, on bikes and assets that are further away, especially on trees/grass/bushes on street circuits.

This is basically a copy paste of my guide for Ride 4 so for a more in depth explanation I would recommend you checking out that one.
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Introduction
This small guide is basically a copy/paste of my Ride 4 guide on improving visuals because it's fixing the same small issues with Ride 5 as with 4.

For a more in depth guide and comparison please refer to this guide:

Ride 4: Improve; draw distance, shadows, visuals & reduce ghosting
Editing System files
Now we're going to edit the game .ini files to enhance the draw distance and overal visual fidelity.


Make sure you have launched Ride 5 at least once, make sure the game is closed

1)
Go to this directory:

C:\Users \*username* \AppData\Local\ride5\Saved\Config\WindowsNoEditor

If you cant find it enable "view hidden folders" in windows explorer or press "windows key + r" and in the just opened prompt paste this:

%LOCALAPPDATA%\ride5\Saved\Config\WindowsNoEditor

2)
Open "Engine.ini" in Windows Notepad (Or "Engine" if you don't see the extension ini).

3)
Add a empty line to the bottom and then add these lines

[/script/engine.renderersettings]
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.HLODStrategy=2
r.TemporalAA.Upsampling=1
r.MaxAnisotropy=16
r.ViewDistanceScale=5
r.StaticMeshLODDistanceScale=.1
foliage.LODDistanceScale=50
r.SkeletalMeshLODBias=-2
r.Shadow.CSM.TransitionScale=2
r.Shadow.CSM.MaxCascades=8
r.Shadow.DistanceScale=2
r.Shadow.MaxCSMResolution=4096
r.TemporalAACurrentFrameWeight=0.05
r.SSR.Quality=4
r.MaterialQualityLevel=1
r.Tonemapper.Sharpen=1


personally I hate motion blur in racing games so I fully disabled it with the line "r.motionblurquality=0" so if you also want to disable motion blur add the aformentioned line to the list.


I have also added this line making the game have a bit sharper overal image but it's just personal preference:

r.Tonemapper.Sharpen=1


4)
Save the file
Right click on engine.ini, properties and enable "read-only" so the game can't undo these changes.


5)
Next open "GameUserSettings.ini" go to the bottom and change all numbers to 5 making it like this:

[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=5
sg.AntiAliasingQuality=5
sg.ShadowQuality=5
sg.PostProcessQuality=5
sg.TextureQuality=5
sg.EffectsQuality=5
sg.FoliageQuality=5
sg.ShadingQuality=5

(from what I've read about the Ue4 changing these values to 5 enables "cinematic textures" option thus enabling the option to change the aforementioned graphical enhancements)

6)
Save the file and also make it read-only like the previous file.


These changes will disable texture pop in from buildings, trees, grass, other bikes and riders.
Also it will enhance the shadow resolution and makes the shadow draw distance a little better.

For me bumping the shadow resolution to 4096 didn't have a large performance impact, but if it does for you, you can change "4096" to "2048" in these lines:

r.Shadow.MaxCSMResolution=4096
r.Shadow.MaxResolution=4096


7)
If you followed along your two .ini files shoud look like this:


12 Comments
maxbi77 4 Jan @ 2:38pm 
Great job, thanks for guide! :steamthumbsup:
skurt 3 Jul, 2024 @ 4:19am 
Thanks for the guide works great, is there a way to remove the Ride 5 & Powered by Bridgestone overlay in replays?
Highthorn  [author] 16 Oct, 2023 @ 3:16am 
Hey G.M.S.,

Thats a good addition, thanks! Just a bit better image quality overall.
One thing I noticed though when I added those lines is that headlights from other bikes appear really blocky when you have turned on bloom.
G.M.S. 10 Oct, 2023 @ 10:32am 
Also, did you find or know any way to disable the awful camera shake ?! it was already bad in Ride 4 but in Ride 5 is just unbearable, wish so much they would add option to disable it or the very least reduce the intensity , even the slightest touch to curb or grass has an absurd amount of camera shake.
G.M.S. 10 Oct, 2023 @ 10:23am 
Hello there, thank you very much for your guide i also used it in Ride 4 with a few minor tweaks for my personal preference. Rated and awarded both of them.
Just want to add one thing in case someone looking for that, i personally cant stand the Chromatic Aberration effect, will never understand why devs keep adding this, if you want to remove it:

r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0

Just add this lines to the list of Highthorne guide in Engine.ini.
Kim Jong-un 6 Oct, 2023 @ 11:34pm 
Thank you:luv:
dans 8 Sep, 2023 @ 1:22pm 
I think it indeed helped but i'm thinking now that it also could be the race i'm doing right now, since on the finish liine the fps are non existing but for most part its good
Highthorn  [author] 8 Sep, 2023 @ 10:36am 
It could well be only because of the line " r.Shadow.MaxCSMResolution=4096 "
Perhaps try to remove that line and see if it helps.
dans 8 Sep, 2023 @ 6:48am 
Yeah, of course, this won't work with every pc. But great guide either way
Highthorn  [author] 8 Sep, 2023 @ 12:22am 
That could be dans, but that's not the point of this guide.
Of course you will notice a performance impact when improving the image quality.