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Artificer's Accessories
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English, Chinese
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4.661 MB
10 Agu 2023 @ 6:09pm
26 Jun @ 1:25pm
29 Catatan Perubahan ( lihat )

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Artificer's Accessories

Dalam koleksi 1 dari BlockCrusader
BlockCrusader's Mods
Item 27
Deskripsi
Artificer's Accessories

Artificer's Accessories is a content mod that adds in many new accessories (105!) as well as a new class to the game.

Introducing: The Artificer
  • This class is designed as a 'neutral' class; its boosts are generic and even-split between the other classes
  • To make the class unique, Artificers have low raw power, but their set bonuses grant extra accessory slots!
  • Utilize these extra slots to maximize your build-play and flexibility
  • Furthermore, Artificers also specialize in a new type of accessory added by this mod...

Meet the Ability Accessories
  • 50 of the 105 new accessories in this mod are special 'Ability Accessories'
  • Most lack the passive effects you'd expect of an accessory
  • Instead, they can trigger powerful special effects with the press of a hotkey
  • Rapidly restore life! Shoot giant lasers! Rocket jump! These are just a few possibilities
  • To balance their power, Ability Accessories share a cooldown that dictates the frequency of their use
  • Artificers get the most out of these accessories, as Artificer set bonuses disable a universal cooldown penalty, and some even decrease the time further!

Other additions
  • The new class and ability accessories is nice and all, but don't forget that Artificer's Accessories still has something for everyone; The 55 other accessories added by this mod don't have ability mechanics and are thus open for all classes and players to enjoy and experiment with.
  • Also, this mod introduces alternative ways to obtain some commonly-used accessories, such as Hermes Boots, the Shiny Red Balloon, and more!
  • A few config options for mostly client-side effects
  • Cross-Mod: This mod has a Call functions that allow for other mods to add their own ability-related content. See the pinned discussion thread ('Cross-Mod & Mod.Call Guide') for more information!

Open Source
  • This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc.
  • You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List).

Localization
This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far:
  • English (Base)
  • Simplified Chinese (Contributed by Urgiv)
If you desire to contribute localization, please make a PR in the GitHub repository for my mods' .tmod files[github.com].

Add-ons
This mod has offical add-on(s) that you can optionally use alongside it for an enhanced/expanded experience; see below for link(s).
  • Artificer: Post-Game Add-On: Adds new, post-♥♥ tiers of Artificer content that allow the class to be more viably played with other mods with post-♥♥ content.
  • Artificer's Mario Badges: Introduces Badges from Paper Mario (N64), and The Thousand-Year Door to Terraria in the form of accessories and Artificer content. As a bonus, it also includes badges from Super Mario Bros. Wonder and other extra goodies!.

Please first read the pinned discussion 'FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More' if you have any questions!
Diposting pertama kali oleh tModLoader:
Developed By BlockCrusader
Diskusi Populer Lihat Semua (4)
12
9 Okt @ 9:58am
DISEMATKAN: Armor Progression Guide
BlockCrusader
11
5 Apr @ 9:35am
DISEMATKAN: FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More
BlockCrusader
2
21 Sep @ 11:20am
DISEMATKAN: Cross-Mod & Mod.Call Guide:
BlockCrusader
193 Komentar
!. 21 Nov @ 4:49am 
yeah i already figured it had something to do with balancing and limitations but for example if you were to change it you shouldn't make it more than 2 because i can already see bosses getting melted by only just the needle barrage and missile strike as for the balancing you could probably nerf the damaging acc if used together but that's probably easier said then done cause i know next to nothing about modding and balancing but maybe it would be funny to add it as a config option to let people mess around with it and the quick swap strategy is actually pretty smart i'll see how that works thanks
BlockCrusader  [pembuat] 20 Nov @ 6:57pm 
@!., quoting a response to a similar question from earlier in the comments;
"you can only have one due to technical limitations, the ability system wasn't designed with multiple ability slots in mind.
Attempting to rework it to do so wouldn't be worth the effort, both due to the additional technical complexity involved, but also because of balancing implications; having multiple abilities could potentially be OP (Ex: Stacking a bunch of strong damage abilities and then just using them all at once to deal tons of damage to a boss before the fight even begins).

That said, even though you can only use one at a time, it isn't a bad idea to carry multiple and quickly swap between them to meet your needs. For example, you could start with an offensive ability, but also carry a healing ability that you can swap out to if you're running low on HP."
!. 20 Nov @ 2:29pm 
is there no way to equip more than one accesory that have abilities and i can get why you might not be able to equip 2 damaging accesories but it would be nice to be able to equip a damaging one and one that buffs
BlockCrusader  [pembuat] 19 Nov @ 5:49am 
@!., there's no discord server, sorry. Ace of Hearts is rarely sold by the Travelling Merchant.
Some time in the future I want to try making a wiki(s) for my mods as a resource, though.
!. 19 Nov @ 5:17am 
2 questions 1: is there a discord for all block's mods? 2: how do i get the ace of hearts item?
BlockCrusader  [pembuat] 10 Nov @ 5:28am 
@radioactivefoxsiddy, for some reason I only just now remembered this, but when I tested the Life Well to make sure it was working after you reported issues, I had to take my Healing Potions out of my Void Bag to get the effect to work.
If you keep your healing potions in your Void Vault/Bag, try keeping them in your main inventory instead.
That said, I would like the Life Well to work if the potion is in the Void Vault/Bag, I'm not sure why it doesn't ATM.
BlockCrusader  [pembuat] 7 Nov @ 7:00pm 
@Dexidus606, why wouldn't it be? Artificer isn't a support-focused class, the vast majority of its items only benefit their user (Though there are a couple that can interact with teammates), like the other vanilla classes. If anything, it plays better in singleplayer, since there might be visual desync issues in multiplayer.
Crouton 7 Nov @ 5:34pm 
question, is it possible to play a solo artificer playthrough?
radioactivefoxsiddy 7 Nov @ 11:34am 
i have no idea unfortunately, only thing i can think of is mod conflicts but i dunno
BlockCrusader  [pembuat] 6 Nov @ 5:14am 
@radioactivefoxsiddy, I wouldn't be surprised if that happens to be the case. I tested in singleplayer. Next time I get the chance I'll try in multiplayer. That said, I don't really have a clue as to why multiplayer would break it?