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when you setup a server you have an option for the sync distance inside the enviroment settings.
and i sorely miss that option inside the worldoptions for sp and coop games.
"MyAPIGateway.Session.SessionSettings.SyncDistance =10000"
To the amount in meters you want, then upload that yourself as a mod.
While you can still edit the sandbox file to change the settings, this is much more convenient and less prone to error.
so you mean the coop mode?
both coop and server is multiplayer.
and yes it makes it easiert for coop for those who dont want to meddle with the configs or making a world with the servermanager and then moving it over.