Space Engineers

Space Engineers

28 ratings
SyncDistance increase to 10km
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Type: Mod
Mod category: Other
File Size
Posted
251.628 KB
24 Jul, 2023 @ 9:00am
1 Change Note ( view )

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SyncDistance increase to 10km

Description
Increases the distance ships are rendered at in a multiplayer game to 10km
13 Comments
only1tiberious 21 May @ 8:42pm 
@kuroshi, will it break my game if I set it to something like 10000km? I'm not sure but I don't wish to use it in multiplayer I wish to use it at least in singleplayer. if I can do this I may be able to make absolutely massive grids (100km+) but my problem is that the game engine's view distance seems limited to 20km but can that number be raised using this mod?
yahgamer 11 Apr @ 12:58pm 
well it didnt work when i changed it to 15000 so it wont work in multiplayer k
Abisius 11 Apr @ 10:56am 
@yahgamer
when you setup a server you have an option for the sync distance inside the enviroment settings.


and i sorely miss that option inside the worldoptions for sp and coop games.
yahgamer 11 Apr @ 10:47am 
and it works with servers right?
yahgamer 11 Apr @ 10:36am 
thanks a lot bc no matter what i did in my world files i cant see grids beyond 3km
Kuroshi  [author] 11 Apr @ 3:11am 
@yahgamer open the mod folder, go to scripts, open the SyncDistance.cs file in any text editor and change the number in the line
"MyAPIGateway.Session.SessionSettings.SyncDistance =10000"
To the amount in meters you want, then upload that yourself as a mod.
yahgamer 9 Apr @ 8:43am 
how can i modify it to 15km?
Giptoid 15 Aug, 2023 @ 9:57am 
Thanks! This has helped out since every time I try to increase the sync distance it resets it when I load up multiplayer (peer to peer). I know that dedicated servers allow you to change it but me & my friends don't know how to set up all that :)
Kuroshi  [author] 26 Jul, 2023 @ 1:11am 
I mean any world hosted from the game and not the dedicated server software/torch.
While you can still edit the sandbox file to change the settings, this is much more convenient and less prone to error.
Abisius 25 Jul, 2023 @ 11:06pm 
@Kuroshi
so you mean the coop mode?
both coop and server is multiplayer.
and yes it makes it easiert for coop for those who dont want to meddle with the configs or making a world with the servermanager and then moving it over.