Project Zomboid

Project Zomboid

220 평점
Dirtiness Sickness
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
332.621 KB
2023년 7월 8일 오후 4시 35분
2025년 1월 3일 오후 8시 02분
업데이트 노트 8개 (보기)

다운로드 위해 구독하기
Dirtiness Sickness

설명
A customizable mod that adds a moodle representing player hygiene. You can get sick if too dirty for too long!

Allows for customization in
  • Roughly how much damage you get from being sick,
  • How quickly you get sick,
  • When each moodle level shows,
  • and more!



A message from the creator
Do you really enjoy this mod--or even better--want to build on it? Please consider donating to me[ko-fi.com]! I'm in definite financial need, so every little bit helps! Thank you.

Special Thanks
to RU556 for commissioning this mod!
to Falcone for their Polish translation!
to jora_mahoev2 for their Russian translation!

Badonn님이 먼저 게시:
Please don't copy this mod and upload it as your own! Please also ask if you can use this in a mod pack. If you would like to translate the mod, send me a message or leave a comment and I'll work with you to add it in! This mod is under the MIT License.

Workshop ID: 3001306950
Mod ID: DirtinessSickness
인기 토론 모두 보기(3)
6
2024년 12월 24일 오후 10시 13분
고정됨: [BUG REPORTING]
Badonn
3
2025년 1월 2일 오후 7시 36분
Polish translation
Falcone
2
2023년 7월 13일 오후 9시 23분
고정됨: [BALANCING / SUGGESTIONS]
Badonn
댓글 80
Ss16 23시간 전 
who knows how to change the language? 🤐
Eight-Ball 2025년 1월 3일 오전 6시 56분 
From what I've seen, Food Sickness seems to currently increase sickness at roughly half the rate. So Food Sickness 100 = sickness 49.9 or so. Health doesn't seem to go down anymore even at max food sickness.

Hopefully just a bug that gets fixed.
PepperCat 2025년 1월 3일 오전 4시 57분 
Hmmm interesting. I will also do some test then and see what I need to change. Do not worry at all at the moment :) the most probably is that food sickness is temporarily bugged and will get fixed soon (hope so)
Badonn  [작성자] 2025년 1월 2일 오후 7시 35분 
@Peppercat, correct. In my tests for b42, Food Sickness never lowered my health, same for ColdStrength/CatchACold. Using the poison mechanic instead is the only way I could get health to lower, but it's not perfect.

If needed I could add a boolean to remove the cold functionality? It's honestly pretty toothless in b42 though. It may not matter if it stacks.
PepperCat 2025년 1월 2일 오후 6시 29분 
First, thanks for the update!
Second, question about this: "- Now adds the cold moodle when sick from dirtiness." you mean the "HasACold" one? Mainly asking because my Dynamic Traits mod adds Food Sickness to the HasACold moodle (but I think I will need to change that if it no longer kills you) and it may stack now?
Badonn  [작성자] 2025년 1월 2일 오후 6시 02분 
I've updated the mod to b42! If there's any bugs or balancing suggestions, please post in the appropriate discussions above, and follow the instructions in the first post!
Jora Mahoev 2025년 1월 2일 오전 11시 44분 
Great! Is there any way I can contact you?
Badonn  [작성자] 2025년 1월 1일 오후 8시 23분 
@Jora Mahoev I can add your translation to this mod and credit you! That way there's only one iteration of the mod out there.
Jora Mahoev 2025년 1월 1일 오전 9시 00분 
Hi, can I translate your mod? I'll provide a link to the original mod and to you.:steamsalty:
Badonn  [작성자] 2024년 12월 24일 오후 10시 11분 
@Ungarr, I added support for the Take a Bath mod. There seems to be a lot of them on the workshop, so I hope I added it for the right one. If not, it still should remove the moodle after the next hour has elapsed.