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But my 3D work is mostly related to architectural visualization and simple camera animation.
I did have to model a few characters back when I did work for the studio, but I didn't do the rigging or animation. I've practiced rigging on some low poly models though so I have general idea of how it works.
Animation is difficult in all forms, but with 3D you are also facing technicalities, to me it is more like science. You either know how to do it or you don't.
Lately, I have been considering doing more with my art (career wise) and trying to improve. Sometimes I think I should practice more and play less video games... But i love video games, and they fuel my imagination XD And yes, especially seeing concept art in video games, I always love seeing those and growing up, I would look at them over and over again and try to pick a note or two.
Oh so you're good at drawing from reference! That is great! I guess most people start from cartoons/anime cuz that is what you grow up loving.
lol Most artists will tell you hands are very difficult to draw, it is ok XD When I struggle, I look at my own hands or a photo for reference. Little by little you start to realize new details "Oh that is why my hand drawings looked off!". Like it took me a really long time to realize the palm of your hand has a taper to it, and it is not a square lol
But i hope you carry on, you have a talent that not many people have and if you keep developing it, you can make serious money from it. Add these works to your portfolio. Great stuff
Though it isn't my profession, I did work as a Concept and character artist for a short period in a small local studio.