Inkbound

Inkbound

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Glossary of Terms
By JoelK
Glossary of terms used in Inkbound, especially those lacking in-game tool tips.
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Preface
This is a work-in-progress glossary of terms used in Inkbound, focusing on those that lack in-game tool tips. As a new player I found it hard to make choices based on rewards as many of them have abstract names. This is guide is intended to help smooth over that process of learning terminology.
Gameplay Basics
  • Aspect: a character class. Can be switched between runs.

  • Binding: activated abilities, located on the left side of the hotbar. Every Aspect (class) starts with three, and two more can be added during runs.

  • Augment: improvement for a Binding (ability). Each Binding can have three Augments, they are displayed as small dots along the Binding icon.

  • Ascension: variation for a Binding (ability) that changes it more dramatically than Augments. Each Binding can only be Ascended once.

  • Vestige: item that provides passive benefits, located on the right side of the hotbar. Players can carry a max of seven Vestiges, but they can be swapped out.

  • Potions and Fish: consumable items that provide a short-term buff, located just left of center. Players can carry two potions or fish in combination.

  • Kwillings: gold currency used to purchase and reroll in shops. Located on your player nameplate in the upper left.

  • Glyphs: purple currency used to reroll certain reward selections. Located on your player nameplate in the upper left.
Rewards
  • Binding Empowerment: gives an Augment (ability improvement) plus you can purchase a second Augment.

  • Carver's Refuge: can purchase Vestiges (equipment) and can purchase healing at 75 Kwillings (gold currency) for 15 HP.

  • Font of Wisdom: gives a Stat increase.

  • Glyph Globule: gives Glyphs (reward reroll currency)

  • Kwillings Cage: gives Kwillings (shop currency)

  • Sea Breach: gives a short narrative prompt with multiple choices, each giving you different gameplay effects.

  • Tethered Shrine: seems to just be a Font of Wisdom (stat increase) with no combat encounter? Still investigating if there's more to this one.

  • Trove of Bindings: gives a new Binding (ability) or Ascend a Binding (ability variation) if you already have five Bindings.

  • Vaults: gives a Vestige (equipment).