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Rapportera problem med översättningen
SHA256_Init(&sha256);
SHA256_Update(&sha256, input.c_str(), input.length());
SHA256_Final(hash, &sha256);
I import the algorithm from openssl.
We'll have to wait for someone else to add a comment on this.
But do it before the last chapter - Chapter 8: Secret temple, so the achievements could pop up.
[0_DiaryMain]
535281d57ac96dca9815405d4410163cb2cfc92dfd1261f467fede1b786c750d
[1_DiaryMain]
d4c0be0b643ea2a138d259b29df414c2469c54dad175cb7445f46595198666c3
[8_DiaryMain]
f06b6eacf1b18bbc26ebee81929bdd94bb180a3f52f4e8a803e774c43c824172
[3_DiaryMain]
33373ca4a93a2ffdbb43fbf80c689a6a379fd32334c5a06bee5155d1dc0c6775
[2_DiaryMain]
df1c7fe55dd17dd87f98c84284175134491c464c3dc71f74780d91114f33fcd9
[4_DiaryMain]
0a65c1ff6def1839578ff5c08adbee5abc1fcb2981d05eb7a74c6f5080bafa56
[5_DiaryMain]
3aa0257c65f92b444a558c0853745d41b13e99074b40410f7c1190b30c2c4b28
[6_DiaryMain]
410876f10e8289380fc4272f2d20e4c4bc20578c18247a6871bb663d6956efe1
There is also another method which worked for me because I noticed too late that during my second gameplay I missed one entry in previous chapter. I didn't missed it during the first gameplay, so I basically replaced the diary file from the second gameplay with diary file from the first gameplay and after a moment I saw that the diary in game was indeed updated.
What is important is that changing 0 to 1 for an entry is not enough, because after each successful update of an entry, the first line with this long chain of digits and characters is being changed. It is some kind of checksum or something like that, so there is a specific chain for each file when all of the values are 1.
In the next comment I'm providing these chains.