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Is State of Decay 2 like... a sort of softer Dayz? Less "technical", less simulative for sure (not having the projectile rendered as realistic as Bohemia Interactive has done I imagine).
all that hud appearing is ruining the game immersion, I guess that's because of BETa and should be removed... (you picked the wrong side when fighting zombies of course NPC humans focused on you...)
Missions and strolling around is immersive, but there are way too glowing things and hud appearing, this stuff is eye aching, will force using glasses if one plays this for some hundred of hours.
BAaad design.