Viscera Cleanup Detail

Viscera Cleanup Detail

Pas assez d'évaluations
Caved-In
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Taille du fichier
Publié le
Mis à jour le
1.082 GB
17 avr. 2023 à 14h07
4 juin 2023 à 18h21
5 notes de changement ( voir )
Vous devez posséder le ou les DLC requis pour télécharger cet article.

S'abonner pour télécharger
Caved-In

Dans 1 collection faite par jkcrmptn
jkcrmptn's Maps
20 objets
Description
The file size is because this map has a custom radio and all the songs take up a lot of size

A facility covered by a rock slide has been uncovered by Hux and it is your job to clean it.

A remake of my first maps Trapped and Alien Cryo Facility!

Average Time: 3.5 Hours
Speedrun Time: 3 Hours
Size: Huge

Black Barrels go in the top floor barrels and vulcan crates go in top crate stacking
All other crates and barrels go in the medical section stacking

A bit of a dark map bring a light!

Please leave any feedback in the comments!

Features a custom 70s era rock radio!

There is probably gonna be a big gap between this and the next of the 3 maps i have planned 2 aren't started and one is gonna have tons of custom assets
33 commentaires
jkcrmptn  [créateur] 6 janv. à 22h26 
Thanks, Most don't because making custom notes and stuff is a really annoying process. I def agree cryo part was too big and just had too much in retrospect.
will.orear9 6 janv. à 22h21 
8:07:23 This map was alright, but the cryo lab part feels like it was a bit too densely packed with alien bodies, making it a bit of a slog. However, one part I really like is there being several notes that form an actual story, which is something I really like about the levels in the base game and wish that more workshop levels would do. And often when they do, the grammar is absolutely atrocious.
Coralilac 5 nov. 2024 à 1h28 
I loved the first area of this map, the story and atmosphere were great, and the custom radio is aptly named. "Fire banger" indeed!

However the cryo facility part just brings the whole thing down. It doesn't really fit with the story or environment, feels more tacked-on. It's also just way too massive, the first level was cramped and messy enough, then there's a whole second level with two more of the same areas with little variation.
jkcrmptn  [créateur] 22 sept. 2024 à 11h31 
eh maybe if i have some spare time between making stuff and have nothing else to do, sorry been moving away from vcd modding
Knoblin The Goblin 22 sept. 2024 à 11h24 
no i mean no music to reduce file size
jkcrmptn  [créateur] 21 sept. 2024 à 22h58 
If I remember correctly (been a while since I made this) the radio should be off so you can just ignore it.
Knoblin The Goblin 20 sept. 2024 à 12h03 
is it possible to release a version with no radio?
jkcrmptn  [créateur] 11 juin 2024 à 6h45 
been ages i think i put them in some notes. If you cant find them you can brute force doors. You can tell if a number is correct because the screen will flash green.
gwynsean3 11 juin 2024 à 6h34 
how does one find the codes to doors
힐다 18 aout 2023 à 18h33 
Clear time: 7h 21m :vcdbin:
performance : 129% :vcdbucket:
It's a fun map, but I wonder how it can average 3.5 hours.
It was difficult because it was dark and so wide.