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@Dice2725 That is a known issue but I thought it was fixed. I'll see at some point if I can nerf it so the event appears only once. It's clearly not working as intended
@Computica The mod should work with new versions of the game as they haven't changed the galactic community in any major way. I'll look into it at some point to see if something was broken, but in general it should still work fine :)
@Tribuno This was my first real attempt at modding the game, and I apologize for the inconvenience. I've put in some general aspects that I felt were missing in the Galcom, that could greatly enhance the storycrafting and roleplaying potential for the game, this was and still remains as my primary focus, so this approach might not be suitable for every playstyle
I've tried it earlier and it worked fine, but if it's no longer working properly I will introduce a patch :)
Both mods should be compatible with each other, as I have been playing at some point with both and no issues have been found
As for the translation, will be extremely glad to assist! You can message me over on Discord at @gordon_cmb and I'll explain the localisation process ^^
Do you think your mod is compatible with "Planetary Diversity" and all its add-on? Would you recommande to use both or is there any redundancy in the building/mechanic you have included?
Also, if you need a French translation, I may or may not have time if you're interested.