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Timlagor, I assume you already found the answer to this. But I'm just answering in case anyone else reads this guide and has the same question.
The easiest way is with "Drive Xenophobia", an Intrigue-based challenge available in elven settlements that border human nations.
Another option is to adjust the Xenophobic Condemnation tenet of holy orders.
If you're playing as Iastur, you will have access to powers that can cause rulers and heroes to dislike/hate elves or humans.
Some insanity effects also cause xenophobic type preferences, but the outcomes of insanity are unpredictable.
Perhaps it'd be worth including a section with the different ways that orcs can claim hexes, and how/when to use each one, e.g..:
* Cause Orcish Expansion
* Opportunistic Encroachment
* Claim Territory
* battle
"...Even 20-30 orc fortresses can have a hard time building up a force to counter the alliance."
How on Earth are you getting that many fortresses? I found a map that has one spot for orcs to expand, that's it.