Crusader Kings II

Crusader Kings II

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Trade Post Limit Gone
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26. Jan. 2023 um 11:29
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Trade Post Limit Gone

Beschreibung
Are you insane like me and want to go through the pain of handling thousands of trade posts personally without having to take a religion that allows you to breed like rabbits?

Then this mod is definitely for you!

Simply changes the minimum trade posts to 5000 (which will be affected by trade practices technology) and should allow you to slam trade posts on every single coastal tile that your republic can reach right away if you were to have like a million ducats just lying around gathering dust.

===MOD FEATURES===
- Ups minimum trade posts to 5000
- That's it, all of it
- Absolutely no testing beyond checking if the game would launch and if the limit was properly changed.

===INCOMPATIBILITIES===
- Will not work with any mods that touch the Defines . lua file.

===KNOWN ISSUES===
- If your naval trade zone is too huge and connected it will start to slow your game down when you have a coastal province with one of your trade posts on it, this is because the game likes to highlight the whole zone and that can get pretty insane when you control every port in Europe and beyond. Nothing really to be done about it as it is an issue with the game itself that wasn't anticipated to act up.

Had to make this myself in like 3 minutes after finding that any mods that were around either did more than just remove the trade post limit or have been broken for over 4 years, and a desire to be the most cursed possible Republic left unfulfilled.

Hope y'all enjoy!
9 Kommentare
POOD40✡7 1. Juni 2023 um 5:14 
Thanks for making this.
Aeterny 10. März 2023 um 15:14 
Sorry for asking. :/
DuckingDuke  [Autor] 10. März 2023 um 12:30 
That would go beyond the intended scope of this mod
Aeterny 9. März 2023 um 22:11 
Is it possible for you to remove the horrible restriction of a neighboring country having a trade post so you can't build a trade post in said county neighboring it?
extremely toxic gamer 3. Feb. 2023 um 14:20 
i hate the antichrist
DuckingDuke  [Autor] 30. Jan. 2023 um 7:44 
@pkbsharks
MAX_TRADE_POSTS_BASE as far as I know changes the base number of trade posts anyone can have (default in-game = 1) and is a static value overall, isn't affected by modifiers and stuff.
MIN_TRADE_POSTS changes the minimum amount of trade posts you can have, but is variable and adjusted by tech modifiers, can be added onto by upgrades that add more trade post slots.
pkss21 30. Jan. 2023 um 7:17 
Have been toying around with some trade post mods for personal use, one thing I've been a little unclear on that maybe you figured out - any chance you could explain what the defines MAX_TRADE_POSTS_BASE and MIN_TRADE_POSTS do?
Nobel' 29. Jan. 2023 um 6:03 
i have money xd
I'mLiterallyRyanGosling 28. Jan. 2023 um 4:13 
should be in vanilla and it costs small gold and a scaling amount of prestige