Barotrauma
No hay suficientes valoraciones
Beholder
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
1.456 MB
23 ENE 2023 a las 11:29 a. m.
24 MAR 2023 a las 12:00 p. m.
27 notas sobre cambios ( ver )

Suscríbete para descargar
Beholder

Descripción
Supported language: English
There is not that much text in decoration labels but a lot of it in command system, with entire manual that would need to be translated too

"Named after creature from old Earthen fiction novels, this ship was commissioned by a veteran captain who wanted to remedy his issues with his past ships with design of this one, mainly blind spots of turrets hull coverage, lack of alternative options to watch the outside of ship than moving his crew away from turret periscopes, and dim interior lighting. Even if addition of terminal with command system or research station weren't part of commission they were accepted as welcome surprise."

Class: Scout
Tier: 3
Price:37500 mk
Size:47x16m
Cargo capacity: 36 crates
Max velocity : 21 km/h
Max descent velocity: 20km/h
Recommended crew size: 6-12
Recommended crew experience: Intermediate

Weapons: 2 Coilguns, 2 Double Coilguns, 2 charge launchers (one marked as decoy), periscopes are named after position of turrets so can change types of turrets without risk of confusion, would recommend to not place 2 slow firing turrets on one side

Notable features
- Full coverage of hull with turret fire, only real blind spot being crevice for engine turbine but it's a death zone anyways, would recommend careful shooting as to accomplish this coverage turrets can aim at the hull at some angles

- Command system, allowing some useful control over the ship from the terminal in command room, or by using commands via radio chatbox, full explanation of system can be found in manual written down in logbook that is in secure cabinet in command room, in case logbook contents get wiped due to some bug or it gets lost here is original text file used to create it

https://drive.google.com/file/d/1jAsHIza6Ucgjg_KjdKl5k5U3tOpIBBVu/view?usp=sharing

- Camera system, having both external and internal cameras, swapping works in chain, not exactly sure why but to perform swap in addition to input cursor also needs to enter other cameras field of view, systems wiring isn't my design, was a suggestion made on small thread i made asking for help here is the link to originla design

https://gtm.you1.cn/sharedfiles/filedetails/?id=2922414719

- Gardening platform array in storwage compartment, mostly designed to prevent produce from hitting the floor, what should prevent at least some of them for betting damaged or destroyed by it

-Cultist secret stash, clown secret items are standard but decided that having secret stash for cultist could be interesting too

-Functional top beds for bunks, done by precisely placing a prison bed in a way that laying on it looks like laying on the top bunk bed mostly cosmetic thing but allows to double the amount of beds in bunks without taking up more space