RimWorld
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Vanilla Outposts Expanded: Power Grid
   
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Mod, 1.3, 1.4, 1.5
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9 Thg01, 2023 @ 3:26pm
11 Thg04 @ 1:40pm
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Vanilla Outposts Expanded: Power Grid

Trong 1 bộ sưu tập tạo bởi [Zerg03] MrHydralisk
MrHydralisk's mods
20 vật phẩm
Mô tả
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which should free some space for your colony base from large power generator grid.

Each Power Grid outpost have limited capacity for structures, which depends on Total Construction Skill lvl of pawns stationed in it (1 capacity per 1 lvl by default). To increase power production additional power generator buildings can be constructed from materials or from it minified version in outpost inventory. Construction work will be carried out by the most experienced pawn. Not needed buildings can be deconstructed. If capacity too low, then some buildings will get deactivated. They can be activated back via Power Grid UI tab. Power Grid can have terrain capacity and power multipliers, depending on where it created.

An outlet can be built on colony map to receive energy from one of Power Grid outposts. The bigger distance between power grid and outlet's map, the higher energy loss during transmission (1% per 2 tiles by default).

Power transmission towers can be constructed on each outpost to increase radius where outlet can connect to the power grid (+1 tile radius by default).

New Outpost Types










Outpost QoL

For Non Renewable Power Grid Outposts it is highly recommended to use Vanilla Outposts Expanded: Delivery Logistics.

Mod Additions

Vanilla Outposts Expanded: Additional Outposts

Links

Github link: .../MrHydralisk/VOE-Power-Grid

Discord [discord.gg]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Detailed information about supported mods with power buildings listed in Discussions "Mod compatability".

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded and VOE: Additional Outposts to work, but it highly recommended to use it.

Supported languages: English, Russian.

Add/Remove

VOE: Power Grid mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
Thảo luận nổi bật Xem tất cả (3)
4
14 Thg01 @ 5:21am
ĐÁNH DẤU: Bugs/Issues
[Zerg03] MrHydralisk
0
4 Thg11, 2023 @ 5:23am
ĐÁNH DẤU: Mod compatability
[Zerg03] MrHydralisk
0
9 Thg01, 2023 @ 3:59pm
ĐÁNH DẤU: Instruction
[Zerg03] MrHydralisk
92 bình luận
this (and others) makes rimworld into a 4x game and im all for it :)
[Zerg03] MrHydralisk  [tác giả] 14 Thg06 @ 4:42am 
Beodyn, as long as it got solved in the end it good. Hope it didn't took too much time from you at least.
Beodyn 13 Thg06 @ 7:31pm 
I figured it out, it was a ID10T error (I was the idiot lol)
Beodyn 13 Thg06 @ 6:16pm 
The "Construct" button is there, and I've built 2 Watermills, its just the option for Power Transmission Towers does not appear. Now that I know that that is where its supposed to be, I'll do some trouble shooting on my end. Thanks.
[Zerg03] MrHydralisk  [tác giả] 13 Thg06 @ 4:36am 
Beodyn, if the button "Construct" on any Power Grid Outposts not showing, then it really strange and never happened before in few years at least. I did check it rn and it seems to be working on my end. Do you have any ideas of mods in your modpack that might removed Power Transmission Towers or maybe VOE:PG files got corrupted on your PC. Cause I not sure what else can even remove it. If the item itslef got removed from the game, then it should have send you an error in logs. If it didn't show any error, then it also possible that some other mod affecting UI for options and due to it you not seeing it. If you will find more info in logs or your modlist, send it in issues discussion thread, I will try to help.
Beodyn 13 Thg06 @ 2:33am 
Hello, I couldnt find the answer in your bugs/issues or the Instructions, but I cant seem to be able to find the Power Transmission Towers. When I click the Construction button on my Watermill Outpost only the Basic Watermill and the Advanced Watermill are listed. (though I dont have advanced watermills yet, so the option is visible, but disabled.) Am I missing something in the UI?
[Zerg03] MrHydralisk  [tác giả] 11 Thg04 @ 1:41pm 
Update to Rimworld v1.5 out.
Port O' Geese 7 Thg04 @ 4:53pm 
Thanks for the answer! I just built my first outlet so I didn't know how they worked yet, and yeah it seems like I just need two sets of outposts, one for each base.
[Zerg03] MrHydralisk  [tác giả] 7 Thg04 @ 3:39pm 
Still need to check what changes Power Grid new ver 1.5 and DLC might bring, which I haven't really had time for yet. Hopefully will be done with that right till it release.
[Zerg03] MrHydralisk  [tác giả] 7 Thg04 @ 3:37pm 
Port O' Geese, you create at least one Outlet in each faction base map. One outlet connect to one Power Grid Outpost. So probably you would need to have 2 Power Grid Outposts of same type or diff at least to power both maps, since rn there is no feature like spliting power line.

On the topic of other mods ig it more like I just never considered things related to Bad Hygiene, due to not playing with it yet iirc or if I did it was just ages before I started modding. So I will note that down just in case maybe for future.