RimWorld
506 valoraciones
Combat Extended Armory
4
3
   
Premio
Favoritos
Favorito
Quitar
Mod, 1.4, 1.5
Tamaño
Publicado el
Actualizado el
5.620 MB
1 ENE 2023 a las 8:19 p. m.
24 SEP a las 12:30 a. m.
13 notas sobre cambios ( ver )

Suscríbete para descargar
Combat Extended Armory

Descripción
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.

This mod can also be found on GitHub[github.com].

Currently included:

Weapons:
- AK-12
- AK-74 with Grenade Launcher
- AKS-74u
- American-180
- AT4
- AVB-762
- BAR
- Desert Eagle
- DP-27
- FightLite MCR
- FN Five-seveN
- FN P90
- Hand Mortar
- Henry Big Boy
- Henry Side Gate
- Jericho 941
- Kord
- KS-23
- Lewis gun
- M1 Garand
- M7
- M250
- M1903
- M1917
- Madsen machine gun
- MCX
- MG 338
- Micro Uzi
- Mini-14
- Mosin–Nagant
- RPK-16
- Sawed-off shotgun
- SKS
- SR-25
- SRS
- TAC-50
- Taurus Judge
- Tavor 7
- Uzi
- Winchester 1886

Apparel:
- Composite Armor
- Gorka Combat Bodysuit
- Heavy Composite Helmet

Shields:
- Wickers
- Pavise
- Buckler
- Assault

Emplacements:
- 12 Pounder cannon
- 12 Pounder Bombard
- Gatling gun
- M2HB
- M1919
- Shotgun auto-turret
- Mk-19 grenade launcher
- Organ gun
- PKM
- 60mm mortar
- SPG-9
- Vickers machine gun

Structures:
- Reinforced door
- Reinforced autodoor
- Reinforced wall
- Reinforced embrasure

License:
This mod falls under the Creative Commons 4.0 License[creativecommons.org] and may only be shared or modified under the specified terms.
Discusiones populares Ver todo (5)
4
7 JUL a las 6:30 p. m.
Is this mod safe to use without CE?
Vaarelsauce
5
9 ENE a las 2:18 p. m.
New guns suggestion
Scout Gaming
0
17 SEP a las 2:06 p. m.
Not compatible with wall lamps from 1.5
Lordlles
83 comentarios
Tannyabba 2 OCT a las 6:07 p. m. 
should add an nlaw or Javelin
Fauci 2 OCT a las 12:47 p. m. 
shot gun auto turrets are no where to be found in the build menus after research
Stellar 24 SEP a las 2:48 p. m. 
Why the F can't put a wall light to reinforced wall of this mod? :steamfacepalm:
Knight249 9 SEP a las 1:31 p. m. 
There is a problem with loading the PortableMortar, if you manually rename the png into PortableMortar_base.png and PortableMortar_turret using base instead of _Base and _Turret it is fixed.
Arkitekt Origins 22 AGO a las 8:25 p. m. 
The armored walls can't support attachments. I can't put torches or anything on them.
Mur Derer 13 JUL a las 7:56 a. m. 
Can this be added mid-save? Also other addons for CE, excluding the core obviosly
mikuroshi 12 JUL a las 4:49 p. m. 
Why do I get the ammo for the hand mortar from this mod when I haven't even downloaded it? (Will now though, hand mortar sounds fun.)
Boris_Volkov19 12 JUL a las 6:55 a. m. 
Does this add 'Ammo Crates'? The crate says its added by this mod. If so, they seem to be bugged or I'm just dumb. When placed they can only stock 14.5x114mm by default and I can't find a way to switch calibres.
TurpisRex 9 JUL a las 3:42 p. m. 
No M1 Garand ping is devastating honestly, I'm in a lowish tech colony and I made a bunch but was disappointed when it's just all the same noises as other guns
greatorder 9 JUL a las 8:07 a. m. 
I was going to raise that point, seems that they're missing some wall coding or something so the game doesn't recognise it as a wall for the wall torches/lamps