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Báo cáo lỗi dịch thuật
Excellent - I think emuwheel works the same way - FH4 breaks if you try to use vjoy to map any wheel that is supported in FH4, but it has been a while since I checked. (I moved to Fanatec, but most of the stuff in the guide still applies - still using it for FH4. FH5 is better on multi-device, and just a better experience with a wheel)
Sorry - I haven't seen this. I'd suggest trying the Emuwheel discord. It's very active, if a bit chaotic.
Trying to bind gears will always end with Axis 2 being bound for me. The workaround: stop UCR and open vJoy Feeder, set axes Y, Z and Rx (2, 3 and 4 according to Forza) to 100%, and use buttons section to bind gears in-game. Remember to set axes back to initial values or re-open the Feeder to achieve the same, as the state of the controller is not reset on Feeder's quit. (It's mostly affecting the Start Menu, so not a major issue)
Plan to spend a day testing and documenting button and axis mappings and entering them in UCR and FH4; once entered though, UCR and FH4 save these settings. The created UCR/VJoy device works just like the G920, except now the TH8S replaces the Logitech Driving Force Shifter.
Not clear yet if FFB is fully working, though the 'Center Spring in FFB Games' option in G Hub provided adequate force feedback performance in FH4.
I played this setup on FH4 for about an hour and I was very pleased with the results.
LeadMagnet's instructions were helpful with testing the options listed in it. Everything you need to know and more is in there if you really want to spend the time to get it working. I did :-).