Garry's Mod

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Nextbots Navmesh and Nodegraph - raid on nova prison
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun, Roleplay
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2022년 12월 25일 오후 12시 17분
2022년 12월 25일 오후 1시 23분
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Nextbots Navmesh and Nodegraph - raid on nova prison

Steve님의 1 모음집
Nextbot Navmeshes
아이템 33개
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A practically handcrafted navmesh and completely handcrafted nodegraph for raid on nova prison

The creators of the maps can add my created navmeshes and nodegraphs to their map if, and whenever they want.

That's right, the thumbnail and title are not lying, i have decided to learn more about nodegraphs and hint nodes (I have not added hint nodes yet, that will be a while), and i will be adding a nodegraph as well to some of my navmeshe addons.

Be warned however, these graphs won't be perfect, but my perfectionism will definitely stop me from publishing a half-baked nodegraph.


to test the navmesh, try using it with the drgbase nextbot mod: https://gtm.you1.cn/sharedfiles/filedetails/?id=1560118657 or these advanced player nextbots: https://gtm.you1.cn/sharedfiles/filedetails/?id=2148063174.

to test the nodegraph, use the console command npc_select on an npc, the use the command npc_go to tell them to move to the area where your crosshair is.

Q/A

What is a nav mesh? And what is a nodegraph?
-Nav meshes are groups of squares placed across the map that contain information that nexbots use to see the map
Example #1 using nav_edit 1 on gm_liminal_gallery_2


Example #2 using nav_edit 1 on gm_liminal_gallery_2


Example #3 using nav_edit 1 on gm_fortbaxter

in order for any and all nextbots to work, you actually need to have a navmesh; you can create one by putting nav_generate into your console on any map, but this may take several minutes or even sometimes hours to fully generate depending on the size and complexity of the map.


What is a nodegraph?
- nodegraphs are similar to navmeshes, but unlike navmeshes, which are squares that cover a whole area, nodegraphs are like a long string of nodes that provides a path through a level for every other npc. (like combine, zombies, citizens etc.)

{ More examples coming soon...)
Example #1 using a nodegraph editor tool on raid_on_nova_prison_d


These nodegraphs allow ‘normal’ npcs to follow you, other npcs or just patrol around a map; npcs who do not have a node graph or have a low quality nodegraph, will usually stand in place, or pace in circles. In short, a nodegraph allows npcs complete freedom to move around a map.



Why would I want to install this navmesh, instead of doing nav_generate in console?

-more advanced/ accurate mesh, meaning better navigation for nextbots; they're less likely to get stuck; but still possible :( .

-more optimized mesh than nav_generate.

-guess who support!

-increases the amount of hiding spots and encounter points, this improves nextbots like Gargitron.

-accommodation for nextbots separate from the 'png chasers', e.g 'crouching attribute' nodes, and parkour.

-nav meshes in places where the nav_generate command fails to create them.

-downloading this will save the nav mesh, instead of having to recreate it every time you load a new game (nav_save for anyone who wants to save a nav_generated nav mesh, this saves the nav file to the garrysmod maps folder), and it takes way less time to download this than to generate a new mesh.

-even scarier and more effective nextbots.

Why would I want to install this nodegraph, don't maps already come with one?

- Many maps either completely lack a nodegraph or the default nodegraphcan can have some problems (I can't fully guarantee good quality from my own nodegraphs for now, unlike my navmeshes - as i need to learn more about nodegraph editing)

- A nodegraph will improve default npcs (combine, citizens, zombies etc.) by alot, this will make it so npcs can properly chase players and other npcs, can flank, and can patrol, as well as many other abilities.

- Essentially, the nodegraph is a navmesh, for normal npcs; cool right.

Feel free to comment if you find any bug/ glitches, these are some I am aware of:

- No glitches / bugs so far!

Incase you like this navmesh:
댓글 4
一般通过 2023년 1월 5일 오후 7시 17분 
很有挑战:steamthumbsup:
Combine_qwq 2022년 12월 27일 오전 4시 13분 
good
Adesilin 2022년 12월 27일 오전 2시 19분 
nice
miguelog1813 2022년 12월 26일 오전 6시 32분 
bão dia