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Additionally, having them spawn based on corruption like they used to, would really only give you cults nearby most of the time, which isn't as useful. And having them spawn randomly anywhere regardless of corruption would be a bit overpowered, so the spawn chance would have to be very very low, otherwise the cults have to be very weak if you're going to get so many of them for free so often. Basically, this way is better balanced and provides a better experience overall.
Be mindful of the distance limits for free cults, if you add more via MCT as they won't spawn if they can't find a location far enough away from your other cults or your territory.