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回報翻譯問題
If the general is of royalty, you get a bonus for that and also if there are alot of natural castles too that give boost.
Perhaps you can advise.
I have 3 generals with completely the same leveling and set of troops, and additions.
But one has 6100 warriors and the other two have 4500 each.
The provinces they rule are developed in the same way (I already tried to figure out what affects the difference).
So far, I see the difference only in the number of battles won and castles in their provinces
They don't affect field battle simulations if I am not mistaken but tactical battles become a breeze with 2 or 3 catapults watching over your won capture points, which the AI likes to focus on in the current state of the game.
It almost feels like exploiting tbh. Anyways your guide was still excellent and I'd thank you for your reply!
But.. :p
The fact that siege skill was omitted bothers me. Once you've powered through the early and mid game and begin to recruit "elite unit only" armies your stacks have all the advantages they need to beat AI armies 1 on 1 and even 2 to 1 in tactical battle. After that point Siege dmg becomes the most desirable stat.
This, I find, is because when you are fighting a larger than 15 province kingdom you only really get to fight 2-5 really experienced and skilled armies before they are reduced to levies and unskilled marshals, but you are always on the clock with that war exhaustion.
I do find myself siege damage modifiers from everywhere I can. Spy tradition, Goods bonus's and units with high base siege damage to go with the multiplier.
The auto battle distributes damage a bit more evenly and have not done manual battles enough to write about it. If you are good with the latter, use it more often when the battle is even versus one-sided victory.
Any Tips on the real fight, or just use auto battle?