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It doesn't matter if you use alchemy, sneak or kill enemies aggressively.
Now the solution how it actually works.
For example, we now have a section where there are 6 enemies,
1-2 kills increases sneaking
3-4 kills increases alchemy
5-6 kills increases aggressiveness.
When sneaking, the enemies may see you.
For alchemy you don't have to make alchemy kills.... paradox?, you can use the slingshot and ambrust.
What I mean to say is, it only refers to the enemies in the section and how many of them die results in the ability.
ref = https://www.trueachievements.com/a372191/malignant-achievement
Side note; I have defeated every enemy in this level and Lucas started to complain, huh.
One thing that is clear though, the game does a very poor job at explaining how levelling actually works. Also I'm not a fan of the fact that you cannot max out all skills in 1 playthrough, despite being able to max out the gear.