Lost Judgment

Lost Judgment

26 ratings
Triple Stance Canceling
By G
Triple Stance Canceling, or TS, is a technique in Lost Judgment that adds a whole new layer to the game’s combat and juggle systems.

TS can ignore enemy attacks, cut recovery from most of your moves, and lets vanilla's best juggling style loop into itself-- Triggering Lost Judgment's Infinite Prevention System.

It's ridiculous.
   
Award
Favorite
Favorited
Unfavorite
TL;DR
How do I do it?
  • Land an appropriate starter. This is usually a launcher like Tiger or Crane's Double Finishing Blow.

  • Switch stances three times as fast as possible.

  • Continue the combo.

SURU's Channel
SURU is an RGG combat expert, and pushes the Yakuza games further than I ever could. Consider this guide as an entry point into Lost Judgment's more advanced techniques.

Once you're comfortable with the basics, dive into these videos.
Applications
Triple Stance Cancels happen at 0:10, 0:12, 0:29, and 0:36.


Juggles and Cancels
If you’ve played Lost Judgment for a while, you’ve probably bumped into the juggle system.

Ground bounces and launches are consistent, but it's not always intuitive how you can get the most from a juggle. Launchers leave a sizable gap in their strings that some enemies can exploit, and even if you land a clean hit, Yagami can’t act immediately.

From there, we can extend our combo by swapping to another style. A Stance Cancel. We’ve removed the recovery on our launcher and can follow up for a few extra hits. But a big issue with Lost Judgment's Stance Canceling system is you're often left juggling an enemy with a style poorly suited to it.

Enemies have no Air Recovery, but fall steadily throughout a juggle. Hits actually pause this process, so the more hits you can land, the longer they’ll float. The height of your strikes matters too.

Tiger has the fastest launcher out of an attack string before DLC, but a single Stance Cancel takes you into Snake: The slowest style in the game. Triple Stance Cancels can solve this problem.
Triple Stance Cancel
With a TS, we can juggle an enemy from the same style we launched them with.

Triple Stance Cancels reset your attack strings and let Yagami act instantly. This makes them the game's best combo extender. In the video below, TS allows me to loop Tiger's Rush Combo for a lengthy juggle.

From a parry starter: Stance Cancel, Triple Stance Cancel, Extreme Heat Cancel.


The rules for style switching in Lost Judgment are very lenient. When grounded, nearly every action can be interrupted with a Stance Cancel: Moves on hit or block, launchers and juggles, and perhaps strangest of all... Yagami's reeling animation.
Notes
  • Triple Stance Cancels speed up Tiger Guard Breaks, which likely makes them better on bosses.

  • Snake's Parry is easily the best starter in the game. You can seriously follow this up with anything.

  • There's some sort of combo damage scaling in play, but I haven't noticed much of a pattern. Stance Cancels (And therefore TS) might heavily impact juggle damage.

  • I haven't tested anything here with Boxer enabled. I don't recommend it. The extra input makes a Stance Switch loop a bit harder for no reward.
5 Comments
Solar_S 8 May, 2023 @ 5:46am 
Lol coming from the first game I instantly noticed how fast you can switch styles and found out that you can abuse that for juggle combos. But I never thought about the defensive side of that, so thanks for pointing that out
Office Desk 15 Apr, 2023 @ 1:41am 
Huh? Boxer's been in the console versions since 2021, it came out less than a month after launch. People have been labbing the hell out of this game, the rabbit hole is deep with the combat haha.

But people had already broken open the combat a year back. Also it's not just SURU there are plenty of others but his are particularly satisfying. Good guide nonetheless.
G  [author] 6 Apr, 2023 @ 1:04pm 
@Office Desk
LJ Tech has certainly changed since I was workshopping this. Early juggles on console didn't use Boxer because the style genuinely wasn't in the game back then.

I've added a note at the start of the guide, pointing people towards SURU's channel. Happy to see he still pushing RGG's combat.

Cheers
Office Desk 5 Apr, 2023 @ 7:14am 
nice guide for those who are new.. but also relatively tame and wrong on some bits.
you ABSOLUTELY want boxer enabled, the extra stance doesn't make anything harder, it's just 1 extra input for the cost of an entirely new moveset.

Boxer has the easiest and frankly highest juggle potential out of every style. The overhead uppercut cancel is an extremely busted move that can get max height on pretty much every enemy including bosses.

Check out SURU's channel, he's got some of the best tech on the combos in this game
https://www.youtube.com/watch?v=5LnrbkXlzIc
https://www.youtube.com/watch?v=3JTcncGieQw
Street 8 Feb, 2023 @ 1:53pm 
Why..You can just charge Tiger attacks and annihilate the target twice faster. Game doesnt have any hardcore fighting challenges.