RimWorld
2,492 ψήφοι
Vanilla Animals Expanded
14
4
13
2
3
2
2
2
   
Βραβείο
Αγαπημένο
Αγαπημένο
Μη αγαπημένο
Mod, 1.4, 1.5
Μέγεθος αρχείου
Αναρτήθηκε
Ενημερώθηκε
7.927 MB
6 Οκτ 2022, 6:09
19 Απρ, 11:13
7 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
Vanilla Animals Expanded

ΣΕ 2 ΣΥΛΛΟΓΕΣ ΑΠΟ Oskar Potocki
Vanilla Expanded
103 αντικείμενα
Vanilla Expanded - Empire playthrough
148 αντικείμενα
ΠΕΡΙΓΡΑΦΗ
[www.patreon.com]




1.1.0 (10/06/2022): 1.4 Update



THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4!

Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You can only enable the animals that appear in your biome if you want.

The reason we merged all the animal mods is because they are finished - the only new animals we have planned fit into standalone packs. We have already covered all the biomes, so it’s only proper we clean it up and make it into one big mod.

No, we have no plans to merge any other mods together.

This mod adds dozens of new animals that fit RimWorld aesthethic, from house cats and rottweilers to anacondas and indian elephants, it really breathes a lot of life into the game and makes every biome feel very, very unique.

The Waste, Endangered and Royal animals mods will remain independent, as they add special mechanics and events that stray a bit from this type of mod.



Vanilla Animals Expanded adds following animals to the base game:




































































[forms.gle]

For balance reasons, we have made a VERY comprehensive animal spreadsheet: https://docs.google.com/spreadsheets/d/19wyuEqVvMIIO717o8eZq81Nkh-5ZISwAsPtjOxoDdeQ/edit?usp=sharing



Q: Do the animals spawn randomly in biomes?
A: Yes, a majority of them are guaranteed to spawn in Temperate Forest biome, with some of them also spawning in other biomes.

Q: Can I disable X animal?
A: Yes! Use mod options to disable any or all animals if you so desire. This will disable them from spawning in the wild.

Q: Is X a pack animal?
A: Pack animals are marked on infographics.

Q: Why is X animal white?
A: It’s only white as a texture, but ingame, code applies colour to it. It’s a little trick that mod authors do to have a bit more control over how an animal looks.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new animals?
A: No. I will focus on other modules, adding new animals, but this mod is complete as is.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you want. Please remember: removing mods causes issues!

Q: Can you add /this/ animal?
A: Feel free to suggest it!

Q: CE compatible?
A: No idea.

Q: Are you doing this with any other VE mods?
A: No.

Q: But my load list is clogging!
A: This may come as a surprise to you, but your modlist is not a toilet. The impact of loading 14 mods is basically the same as loading a single mod that includes those 14.



Graphics are created by Oskar Potocki.

Steam Infographics inspired by Planet Zoo. Love that game.

Code work created by Sarg Bjornson.

Lemur made by Luizi!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]









Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (2)
32
13 Ιουλ, 7:02
ΕΠΙΣΗΜΑΣΜΕΝΟ: Suggestions
Sarg Bjornson
1
13 Ιουλ 2023, 23:41
ΕΠΙΣΗΜΑΣΜΕΝΟ: Vanilla Expanded animal mods that are separate from this one
Sarg Bjornson
589 σχόλια
Sarg Bjornson  [Δημιουργός] 2 Νοε, 5:26 
Why would this mod need a loadFolders? It doesn't load any modded content conditionally
FFIVEZ 29 Οκτ, 21:00 
I think I figured it out. It appears to be some sort of issue with Giddy-Up 2: Forked. Upon removing the mod, all issues resolved. I will leave a comment on their mod as well to notify them of the issue. Thank you for all the good work!
Sarg Bjornson  [Δημιουργός] 22 Οκτ, 13:07 
Otter doesn't have any code, so it has to be caused by another mod. No way to know without a full log
FFIVEZ 22 Οκτ, 12:28 
Discovered a slight bug, not sure if already reported or if it's even an issue with this mod or another, since I've never had problems with VE before.

For some reason, when I started a new game, two otters spawned on the map and started BLOWING UP my error log with messages that looked something like this:

Exception ticking AEXP_Otter50902 (at (116, 0, 190)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref CBE78654] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

It kept spamming the error and reduced my game to 5 FPS. Error was fixed upon destroying the two otters :steamsad:

Given the quality of the whole VE series I'm going to assume this is due to a mod incompatibility, but I just wanted to post something here to let you guys know. Keep up the good work! DM or reply to the comment if you want more of my logs to investigate.
Nomad 7 Οκτ, 8:43 
@Bagabond T. Bold its combat extended. I did some testing and I only have the framework, this mod, and combat extended and it pops. If you remove either this mod or CE, it doesn't pop anymore.
Sarg Bjornson  [Δημιουργός] 2 Οκτ, 23:08 
Likely caused by another mod patching it incorrectly
Bagabond T. Bold 2 Οκτ, 18:30 
And before I go any further, FANTASTIC mod and props to you all who made it lol
Bagabond T. Bold 2 Οκτ, 18:30 
not sure if this is something other people have noticed, but on launch I keep getting an error message saying that the Megascorpion (Which is from this mod according to Rimworld but isn't listed above, IDK if Rimworld's lying or not) has two duplicated blunt and sharp armor ratings. Not gamebreaking but certainly odd, anyone know a fix?
dragonsphotoworks 27 Σεπ, 2:13 
Had to look it up to... lol never knew this. Was cool to read.
Sarg Bjornson  [Δημιουργός] 26 Σεπ, 12:30 
What do you mean it doesn't have a...

*looks it up*

GODDAMMIT platypus, it's always you! What a weird bastard