Horizon Zero Dawn™ Complete Edition

Horizon Zero Dawn™ Complete Edition

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Horizon Zero Dawn - How to most efficently take down the robotic machines - *NO SPOILERS*
By TheHollowGuy
Feeling the need to TAKE heed and defeat some robotic machinery without knowing how, with the only vivid image you remember is succumbing to the likes of the DOOMFUL WATCHER?!!! ;) Say NO MORE, for in this enticing guide, I shall precisely explain the most beneficial ways to take down the most malicious apocalyptic machines in the most beauteous forms of ways, and If you dare to face the most potent enemy of all, THE GAMERS RAGE, ;) join me as we obliviously devestate the likes of the watcher, to the thunder jaw, which in itself has caused many RAGERS, but prehaps with enough determination, you can survive the temptation to smash your keyboard, ;) and prevail FOREVERMORE!!!
   
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Predominant secret defeating of the Robotic Machinery! Revealing the unknown! ;)
Greetings! Welcome to my detailed and precise guide on how to taking down some of the ferocious beasts of horizon zero dawn, so that you yourself can start your very own metal SCRAP collection! ;) Please enjoy the revealing! In return you will get the mark of surviving a gamers RAGE And if while trying frantically to conquer the succumbing of a GAMERS RAGE FOREVERMORE, and seemingly failing, Imagine the enviroment and be calm, BEFORE DESPRATELY RUNNING back to the gamer raged list of machines!! ;)

First magnanimous tactility - Horizon Zero Dawn





Robotic Machine 1: - The Watcher - Watchers are the most common machine you’ll encounter in Horizon Zero Dawn, IF YOU DARE to encounter THEM, ;) and you’ll find them everywhere around the entailing and astronomical map predominantly. They are also the weakest enemy, but that doesn’t mean you should (or can) ignore them, for If you do as such ignore one... lets just say the WATCHER might not be the only one watching you!! Muahahahaha!!! What an evil plan!! ;) But for starters, shoot them in the eye, and even with your earliest bow, you can usually knock out a watcher with one shot, but If you dare to continue, with true suspense scroll down in AWE!! ;)



Robotic Machine 2: - The Strider - Striders are strange machines to fight, and usually emerge similar to the doomful watcher as the few first enemies you encounter in the early - game, IF again you REACH THE EARLY GAME!! ;) *Dramatic music intensifies!!* It’s surprisingly difficult to get the blaze canister on their back to explode and, when attacked, they have a tendency to become very aggressive and tenacious. They’ve got a wildly bucking kick attack that is not a lot of fun to receive, but they’re not very well armored, so you can usually drop them with regular arrows before the fight gets too personal, If so you better have PRACTICED your bucking kicking, or else defeat will SURELY come to you in the striders bucking kick contest!! ;)



Robotic Machine 3: - The Grazer - Grazers are a lot of fun to blow up, and if I had to pick my favourite part of Horizon zero Dawn.... NOT THE STORY.... NOT THE GAMEPLAY... I know!! BLOWING STUFF UP!!! ;) The problem is, if they see you or get spooked (say, when their neighbor explodes), they turn to face you. They’re not overly aggressive, but this positioning makes it basically impossible to hit the blaze canisters on their back, which is vital to shoot with flaming arrows If you want the prime part of horizon zero dawn... 'operation - Nuclear Wasteland!!! ;)' Target the blaze canisters on their back with flame arrows, for the main part. If there are any left standing after the explosions, target the tips of their antlers to deal a lot of damage, and complete aloys forevermore job - 'Exterminate all Machine!!' ;)



Robotic Machine 4: - The Scrapper - Scrappers are small (for the gaming raged machines), cat-like scavengers, and If you get in their way in the wrong place, things can go downhill fast, and everyone loves going downhill FAST... right? ;) — sometimes a pack of them will show up after a large fight and ruin your parts collecting. They are small, fast and have a really annoying laser cannon on their heads, or as I like to say, STUPID SCRAPPER... Dont tell the DEVELOPERS!!! ;) They also have a radar dish, along with the malicious longleg and ravenous thunder jaw that allows them to find you even when you think you’re out of sight — they can’t find you if you’re not moving, though, so just know in mind!!! Just like the regular statues game in real life, just with a ravenous Dinosaur, that loves to pounce until thou can pounce no MORE!! ;)



Robotic Machine 5: - The Broadhead - Broadheads are one of the game’s three mountable machines, that you joyfully ride, until you REALISE you CANT JUMP OFF cliffs, ;) and after a few hours of enduring GAMERS RAGE, you decide to take the malicious scenic walking route!! Curse you, MOUNTABLE MACHINE ;) so you probably won’t find yourself fighting them very often. More likely, you’ll be looking to hack one for a ride or just ignoring them in all generality, unless you DARE TO FACE the horns of uttermost doom forevermore!!! * Suspense dramatically intensifies!!!* ;) The blaze canister on their butts is armored, so your best bet at dealing a lot of damage fast is to target their horns. You can finish them off with generic damage arrows after that, and If you want to take the chance with the doomful mounting machine... all I can say is good luck!! ;) Muahahahaha!!



Robotic Machine 6: - The Longleg - Longlegs are likely the first machine you’ll encounter that have a wide array of attacks, IF YOU GET to the wide ranges of attacks before the ferocious bird decides to become a rock star, shrieking all over the battlefield, and although not entertaining for you, It CERTAINLY IS FOR ME!! ;) . Combine that with their aggressiveness and curiosity and they’re an imposing enemy even in the late stage of Horizon Zero Dawn, so make sure to pass on buying the tickets to the longleg rock concert next time you get the opportunity. But if jams are wanted, on the rockstar ROW, ;) you will have a lot more success targeting the concussion sac on their chests with high tear damage arrows. It’ll take a few hits, but you’ll see it start to vent and a couple more hits will make it to explode, putting a halt to the thrashing rock of the screeching longleg forevermore!!! ;)



Robotic Machine 7: - The Trampler - Tramplers are a lot like the other herd machines — striders, grazers, chargers, broadheads and lancehorns, and the thought of a tasty strider/grazer saute with potatoes and vegetables.. Delicious... WAIT!!! NO!! I wasnt going to kill the machines!! PLEASE!! PLEASE!! ;) — but they’re a lot tougher and much more aggressive than the common usual. They wander in herds and, when you upset them, those herds quickly become a swarm of freight trains, and thats ENTERTAINMENT FOR ME!!!! ;) Getting close to a trampler for a critical hit is dangerous — they have a flame damage area attack that they’ll use when threatened, so If you're looking to buy a new BBQ, you know WHERE TO LOOK!!! Tramplers have a bank of power cells on their backs that you can convince to explode with a shock arrow. While the trampler is electrocuted, hit the horns with high tear damage arrows to deal a lot of damage, before turning the whole scenario into a metal Barbeque!! Mmmmmhh!! DELICIOUS!! ;)



Continuation of the devastation of the malicious machinery - The Finalised DEFEAT!
Robotic Machine 8: - The Sawtooth - A sawtooth is the first very difficult machine you take down in Horizon Zero Dawn and, frankly, they don’t get a ton easier as you progress, which unluckily for you makes it BETTER FOR ME TO WATCH!! Muahahahaha!! What an evil plan if I do say so myself! ;) They have no exposed weak points and become very aggressive very quickly. They’re fast, and they have a long leap. However, sawtooth patrol a set path that you can track with your focus to lay a trap or lay in wait for them, if you dare to face the CAVERNOUS CRUNCH of metal teeth, to with my advice get yourself undoubtedly put into THE FACE OF DANGER!! ;) Lucky for me!!! Just be careful when targeting the blaze canister because sawtooths have an annoying tendency to jump at you and stand right next to you while they explode, and If you get blown up, your keyboard wont stand much chance from the sheer power of the GAMERS RAGE!! ;)



Robotic Machine 9: - The Shellwalker - Shell-walkers are crab-like machines that guard supply crates on their backs, which is WHY you are GOING TO TURN ALOY into a criminal mastermind to steal all of their supplies!! Muahahaha!! ;) For some reason, they seem grumpy to us (this might just be because of how difficult they are early on). They’ve got a super annoying lightning gun and a shield that they’ll deploy, making it near-impossible for you to land an arrow, but with the power of stealthy shifting and multitudinous times of resisting to smash the KEYBOARD, ;) all should work out, OR WILL THEY!!! *Dramatic music intensifies!!* ;) Your first goal when facing a shell-walker should be to get rid of that damn lightning gun. The best way to do this is to hit it with a tearblast arrow or two. The final attack should be on that power generator underneath its body. It’ll cause a nice explosion if you hit it. If you can’t get a clean shot, aim for the eyes — you’ll do marginally more damage than with body shots, and then you'll be done with stealing crates and off to the MONA LISA!! ;)



Robotic Machine 10: - The Bellowbacks - Bellowbacks are admittedly difficult, but a lot more intimidating-looking than dangerous, which is despondent for ME, since aloy succumbing to a
lovely bellowback is always a nice way to START THE MORNING!! ;) Their ranged attacks are slow, giving you time to get away. Their other dangerous habit is to breathe flame or freeze in a ring around themselves when you get too close, so if you want a flamethrower, this bad boy for $500,000 and you're all SET!! ;) Your first two targets — and really the only targets — are the giant cargo sac on its back and the gullet on its throat. When you take out the gullet, the machine loses its ranged attack and it causes an explosion. When you take out the cargo sac, it causes another huge explosion. The cargo sac is an easier (larger) target, but you can only hit it when the machine isn’t facing you, so keep your options open, or else I might JUST GET MY ENTERTAINMENT after ALL!!! ;)



Robotic Machine 11: - The Stalker - Stalkers have cloaking technology that hides them from sight and from your focus, and are equipped with a boisterous gun. Stalkers are all kinds of fun, and THATS ALL THE BETTER FOR ME if I do say so myself!! Muahahahahaha!! What an evil inducement! ;) Fights against stalkers tend to be more about survival than finesse. Equip a high tear damage arrow and unload. If it stays visible long enough, you can target specific components, but there’s no component that’s weak to any elemental damage — it’s just tear damage all the way down the list, and If you happen to fall to your demise while fighting one of these monstrous beasts, don't WORRY about ME!! I'll just be throwing a PARTY for celebration!! ;) Apart from that though, taking down this creature takes patience, and If you're lucky enough, just lucky enough, you may be able to spoil my PLANS FOR MY CELEBRATION PARTY!! ;)



Robotic Machine 12: - The Glinthawk - Glinthawks are airborne scavengers, that love to pick on lovely travellers for their beauteous dinner!!! Little secret here, but THEIR FAVOURITE food is PAN FRIED ALOY with a side of crunchy bow and spear!! My stomachs rumbling ALREADY!! ;) They tend to show up in a flock at the worst possible time — usually after a rough fight when you’re already on the ropes. Their flapping and flitting around makes them hard to hit, they don’t have any real weakpoints to speak of and, in addition to all of that, they have a freeze damage area attack. We really, really hate glinthawks, but DON'T TELL THE DEVELOPERS!!! ;) Or else we will be seeing ultimate glinthawks soon ENOUGH!! Noooooo!! ;) Your first goal in fighting glinthawks should be to ground them. They’re weak to fire damage, so a couple shots from a flame arrow should do the trick. Your ropecaster will also work here. Once you get it on the ground, go in for the critical hit. If you can’t get close enough (or don’t want to), just try to keep it on fire for as long as you can, then the GLINTHAWK BBQ CAN FINALLY BEGIN!! REJOICE REJOICE!! ;)



Robotic Machine 13: - The Corruptor - Corruptors are a bit different than (most of) the rest of the machines you’ll encounter — and this makes sense in terms of Horizon Zero Dawn’s overarching story. They’re not based on animals, but designed for a purpose, which shall SOON BE REVEALED, after you succumb to the doomful corruptor and its loving tendency to pounce on you EVERY CHANCE IT GETS!! ;) The first few corruptors you meet will feel like mini boss fights. The last dozen you meet will just be nuisances, which is dissapointing for me since I can't celebrate in your DEFEAT, but bask in thy VICTORY!! ;) I'll get the champagne ready!! Your first goal when up against a corruptor should be removing the spike and grenade launchers on either side of its head. Once those are out of the way, setting a corruptor on fire will temporarily expose a heat core that you can destroy to deal a lot of damage, and once you have nuclear BOMBED the whole of the land, you are ready TO CONTINUE!! Muahahahaha!!! ;)

Finalization of the cavernous beauteous challenge - Concluded machinery forevermore
Robotic Machine 14: - The Ravager - If you have made it this far, you have COMPLETELY spoiled my plans for my defeating party, ;) but the challenge continues and whether you get turned into Aloy Stew or assuring victory, FATE SHALL DECIDE FOREVERMORE!!!! Dum, dum, DUM!!! *Dramatic music frantically intensifies!!!* ;) The ideal fight with a ravager starts with shooting the cannon off of its back, then picking up that cannon and laying waste to everything around you, so one and all, LADIES AND GENTLEMAN, INTRODUCING the ALOY FIREWORK SHOW!!! All I can say to the machines is GOOD LUCK!! ;) That cannon is delightfully powerful and has enough ammo to take down several machines. If you don’t feel like getting that close or just can’t get to the cannon in time, ravagers have power cells on their back that will explode after shock arrow hits and a freeze canister in their belly that you can expose and attack. Handle them like you handle sawtooths — lay traps and tripwires to start the fight, then stay out of the way while you look for those weak points to target, and If you are lucky, you can start frantically 360 sniping all machines in visible SIGHT FOREVERMORE!! Muahahahahaha!! ;) What an evil, evil plan, if I do say so MYSELF!!! ;)



Robotic Machine 15: - The Snapmaw - These deinosuchus-looking machines are terrifying the first time you encounter them, but they were the machine that cemented the "focus on the weak points" philosophy for the community which figured it out, which is DASTARDLY DISSAPOINTING for I quite LIKED seeing the snapmaws enjoying their lunch of fried aloy with roasted BOW!! ;) Their weak points are obvious and (relatively) easy to hit, but the question is, DO YOU DARE TO FACE THE SNAPMAW of imperial DOOM?!! ;) *Suspense intensifies!!!* Ideally, your first goal should be to destroy the freeze sac on its throat to disable its ranged attack. In reality, though, this is a difficult target to hit, and you’ll almost never pull it off. Instead, you should focus on the two blaze canisters on either side of its head. You’ll have to remove the armor first with a high tear damage arrow or two (like a tearblast arrow) to get at them, but they’ll each knock out nearly half of the snapmaw’s health, so unfortunately for me, we wont be having ROASTED ALOY ON THE GRILL tongiht!! ;)



Robotic Machine 16: - The STORMBIRD - Stormbirds are bullet sponges, and they have a range of brutal attacks, which as you may guess Is very lucky FOR ME - I get to enjoy ALOY FRANTICALLY trying to escape the cavenous bird, running in a rambunctious SPREE!! ;) Also, they fly, similarly to the likes of the birds before - They’re like giant glinthawks — in that they are also terrible and we hate them, but PLEASE I BEG!! DON'T TELL THE DEVELOPERS PLEASE!! ;)
First, use high tear arrows to knock out the lightning gun because that thing sucks. A few tearblast arrows into the big yellow target on its chest should do the trick. You can disable its dive attack by knocking off the six engines (you can pick those up after the fight for echo shells, IF IT'S THE LAST THING YOU DO!!!) ;) There are freeze canisters on the stormbird’s neck and blaze canisters on its hips that you can try to hit, but the way it moves makes them almost impossible to target, but with WIT, DETERMINATION, and frantically running around for 5 minutes straight before hitting the target ONCE, you may succeed in taking down the bird of the thunderous skies, and hastily stealing all of its spare parts before running away in a rambunctious SPREE!!! ;)



Robotic Machine 16: - The THUNDERJAW - The FINAL CHALLENGE has approached, and unluckily for you, THE THUNDERJAWS favourite snack HAPPENS TO BE ALOY CRUNCH with bow and spear ALIKE, so if this happens to be the END, all I CAN SAY is GOOD LUCK!! ;) There is no such thing as a quick or easy thunderjaw fight. They are always, always hard to take on and even exploiting all of their weak points won’t finish the fight. You’ll be capable of defeating them by the time you encounter them in the game, and there’s very little more satisfying than taking one of these down, after resisting the temptation to smash your keyboard into bits!! ;) Thunderjaws have a wide variety of weapons and attacks that will all ruin your day, so your job is to strategically remove them. There are two cannons on its hips that you can shoot off (and pick up if you’re so bold) and getting rid of these first will remove a couple of really annoying ranged attacks, that if not taken care of can turn you into ALOY STEW!! ;) Oh the suspense INTENSIFIES!!!!!!
Your next target should be the two cannons on either side of its mouth. You can’t pick these up, but making it so the thunderjaw can’t shoot you with its facelasers just feels like a good idea. Apart from that, If all goes to plan, you wont be turned into ALOY STEW and emerge victorious FOREVERMORE!!! ;)



In predominant generality, I hope this makes the machines less tedious to defeat in the predominant run and that you are in uttermost awe at your overly astronomical will to not BE TURNED INTO ALOY STEW!!! ;)


17 Comments
TheHollowGuy  [author] 23 Dec, 2023 @ 4:44pm 
Oh litterally I do that all the time if I dont land my combo first, because if you dont use the disc launchers, you essentially BECOME ALOY STEW unless of course if u do my combo, with the heat vents that are essentially the vunerable parts but the other thing is that it can overheat which gives you a lot of leeway to get in some massive dps, so yeah essentially shoot the heat vents first and then sharpshoot him a few times and use your best arrow on the turrets for the easy takedown, I have a fully upgraded bow and first of all, use three tearblast arrows on the vunerable parts of the body to weaken it and expose its heart, then I fuilly charge three hardpoint arrows into the heart and do that one more time, its dead lmao XD :hollowknight::hollowknight::hollowknight:
MunchACrunch 22 Dec, 2023 @ 4:07pm 
Have you ever felt the power of picking up a Thunderjaw's Disc Launcher, and unloading an entire round onto it, watching with glee as it quickly succumbs to the immense blast and tear damage?
TheHollowGuy  [author] 19 Aug, 2023 @ 2:19pm 
Agreed, the winks do make a pretty ood aloy stew lmao XD ;D :hollowknight::hollowknight::hollowknight:
meatball 18 Aug, 2023 @ 5:31pm 
the winks are making the aloy stew, not the machinery
TheHollowGuy  [author] 22 Apr, 2023 @ 8:26pm 
Yeah the heat vents are essentially the vunerable parts but the other thing is that it can overheat which gives you a lot of leeway to get in some massive dps, so yeah essentially shoot the heat vents first and then sharpshoot him a few times and use your best arrow on the turrets for the easy takedown! Hyah!! ;D
BoomersBro21 22 Apr, 2023 @ 12:30pm 
For deathbringers just aim at the heat vents and turrets
TheHollowGuy  [author] 16 Apr, 2023 @ 1:06pm 
Oh yeah, probably had some confusion as I was writing that par quite quickly, but I will fix it now, thanks for the feedback! :D Hehehehehehehehehehe!! :hollowknight:
sooshon 16 Apr, 2023 @ 5:17am 
"They also have a radar dish, along with the malicious watcher and ravenous thunder jaw that allows them to find you even when you think you’re out of sight"

Watchers don't have any kind of radar...I think you meant to write longleg here? They are the 3rd machine that has some kind of detection equipment.
TheHollowGuy  [author] 23 Mar, 2023 @ 9:38pm 
Well done! Enjoy the guide! ;) :hollowknight:
MrBeanZ 23 Mar, 2023 @ 6:46am 
thx i was able to beat it