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and to turn of the horror ambience is to spawn 2 of them and remove one
But I have a few suggestions!
First off all, it would be that hard to extract a soundfile "Sealed Fate" - or exactly - the chase part of it. An official ambience that plays when Charlie chases you.
And secondly, to complement the first change (or not) , you could add an option to turn off certain sounds; like music for example.
Also perhaps make an adjustable slider for the speed of this NPC?
Add omniscience setting?