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Fordítási probléma jelentése
1) Get university educated people to small workplaces like clinics, police stations, and atc towers without having to set up their own public transit system or going for a multiple type transit system.
2) To maximize loyalty gains from radio/TV for the workers of radio/TV stations and universities.
3) To staff very remote areas (up to 5 km away from town) with small amounts of workers.
4) For bragging rights or for aesthetics.
This happens due to several reasons:
1. Obvious significant increase of necessary commute back home in car scenario
2. Leisure time flows much slower for a citizen with a car even when they're just at home (no idea why)
In fact it means that citizens with cars work approx. 3 times less shifts than workers by foot. So you need 3 times more workers in the city to staff a production if compared with the regular flow. Given a usual rule of thumb of multiplying production worker capacity by 3, we get to the multiplication by 9. It means to staff a production line of 100 workers you need 900 workers (and cars).
In my opinion the car mechanic is not really thought through and the usage is questionable. Of course I tried the radical scenario, so I would assume that the only possible application of cars is to grant them to engineers and only use for work commute. Any leisure time commute will ridiculously lower the worker productivity.
I thought of building a full car-based city where citizens would use cars for work and leisure (except for kindergartens and schools). This is failing due to the increased day cycle of a citizen with a car. I calculated with the stopwatch the time it requires for a citizen to have 3 full working cycles (work shift - leisure on fast speed) in 2 radical cases: everything is available on foot and everything is available by car.
On foot it took 3m40s to run 3 full day cycles
By car it took ridiculous 10m20s for the same
On a fast speed workers shift is 30s so we get to the 40% of worker time being work shifts for on foot scenario and 14% for a car scenario.
I'll continue in a second comment right above...
"The cars of dead citizens are reassigned based on the car's home parking lot's settings.
When citizens die, their car will sit in whatever parking lot it was parked at when they died, until someone meets the requirements of its home parking lot (where its parking spot reservation is, not the parking lot where it currently resides at). You may need to set each parking lot if the default requirements don't fit the requirements you set at the dealership."