Project Zomboid

Project Zomboid

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Chestown
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Mods: Build 41, Map
Tamaño
Publicado el
Actualizado el
2.864 MB
26 JUL 2022 a las 16:05
3 AGO 2022 a las 5:42
6 notas sobre cambios ( ver )

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Chestown

Descripción
Welcome to Chestown, KY

This town sits on the western part of the Exclusion Zone, south of Riverside. Tall apartment buildings and wealthy suburbs await you, however be wary of its narrow alleyways and even narrower staircases, death will await you at every turn so be cautious with every step you take.

Pas mal non ? C'est français.

Cell occupied (15,22)
This map conflicts with Wildberries, pick one of the two.



Some answers to frequently asked questions:

- (As of 03/05/24) Despite the many comments, this map works in multiplayer like any other up to date map and is set up like any other map, 100% of issues with Chestown not working in multiplayer are user side and not the fault of the mod itself, as evidenced by the 10s of thousands of people using it in multiplayer.

- Has a police station, multiple medical POIs, a pawn shop, a hardware store and a library, doesn't have a school, fire station, gun store or warehouses. The map will never be made bigger and will never have new buildings (school, bigger suburbs, etc.). Will maybe have basements once B42 comes out.

- Loot and vehicle zones all work fine and as expected, meaning that loot does spawn (and respawns according to your sandbox settings) as do cars.

- Zombie density is tied to the size/height of a building and mappers cannot change that, meaning that despite its small size, Chestown will always have a ton of zombies because of its many tall and dense buildings.

- Loot density: Same thing, tall and dense buildings mean lots of rooms to explore and lots of loot to get, if you think that's game breaking you should not play with this map.

- Too many guns: I don't know what causes this for some people. My playtests were fine. Sometimes it's added mods that mess up loot tables, sometimes it's the game itself that spawns too many guns in rooms that are connected to one another if one room is supposed to have a higher chance of spawning guns than others. If that's the case I can't do anything about it. I suspect it is more obvious in Chestown than in the vanilla map (or other modded maps) since a lot of buildings are connected to each other.

I will leave the older comments but going forward I will be deleting any new comments about these specific topics I just covered.



This map is considered finished and will not be updated further (save gamebreaking updates). You may add it to a mod pack for private use, such as multiplayer servers. This mod pack must be used and shared privately for you and your community and must not be shared publicly on the steam workshop or anywhere else.



Workshop ID: 2840889213
Mod ID: Chestown
Map Folder: Chestown
Discusiones populares Ver todo (1)
17
9 OCT a las 16:32
FIJO: Bug Reports
poopmans
161 comentarios
TheS1X 3 NOV a las 12:24 
I think this is the best one that I have seen.
Even my wife was amazed how well it is done.
KickPaw 2 NOV a las 8:14 
gud map
rouennes 24 OCT a las 2:44 
Hello poopmans ! Just had to say i LOVE this map ! Congrats and thanks a lot ! <3
The Watcher 17 OCT a las 11:23 
Is there no way to have this like override the top part of wildberries?
Spyrot La Iguana 31 AGO a las 16:51 
Mayor Racoon City vibes. Awesome
orange cat named megatron 30 AGO a las 21:14 
out of every single map mod ive ever played this has to be my favorite
GhostLiner 27 AGO a las 4:29 
Alright I've gotta say, out of all the map mods I tested this one is probably the most engaging and interesting and well made

It uses no custom tiles and manage to make something beautiful in a single tile. Surviving in here is interesting because even though there's a lot of zombie, there's also plenty of corners, shortcuts and staircases to lose them

Really like the structure of the building, everything being tall and all. You have plenty of choices of bases to barricade. There's enough loot (but you can change your sandbox settings, mine were probably a bit high)

Also I've seen what you wrote about B42. This map is already expertly crafted, if you manage to make engaging basements too it'll be the most perfect map on the workshop imo
Maxene 25 JUN a las 18:40 
FPS tanks so fucking hard here.
Cryptic 22 ABR a las 12:10 
it's a great map but fps tanks here
Marbien 4 ABR a las 23:26 
Beware of rooftop half-wall/ fence. Some of it are fake. It won't stop you from falling. I lost 100 game-hour slipping from 6th floor after positioning myself as rooftop sniper. Big mistake thinking it was solid half-wall.