Cities: Skylines
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Australian/NZ - Road #01
   
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15.451 MB
28 Ιουν 2022, 13:30
4 Ιαν 2023, 1:00
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Συνδρομή για λήψη
Australian/NZ - Road #01

ΣΕ 3 ΣΥΛΛΟΓΕΣ ΑΠΟ clus
LRT - Tram - Network
65 αντικείμενα
Clus´s networks
115 αντικείμενα
Clus´s - Adaptive Networks - Mod - Networks / Roads etc.
23 αντικείμενα
ΠΕΡΙΓΡΑΦΗ




Hello all togther !

This road here is specifically designed for the Metrover - Series by Blue Thunder
and Zekiarsu.
I tried to "copy" the typical look of some "road types" located in Australia / New Zealand.
Therefore, these road(s) use australian/nz looking traffic lights, road arrows and the newly
created metrover - stop props for their overall look.
(all props are listed as depdendencies on the right)

In order to keep the roads a bit more "versatile" and usable for other "themes/locations",
I added/kept an alternative prop - setup. The "needed" props for that can be
found in the description under dependencies.
With the help of the Adaptive Networks - Mod by kian.zarrin, you are
able to "activate/choose" these alternative props, which are the vanilla traffic lights,
vanilla road arrows, my own simple bus stops, traffic lights
and road arrows.

The listed dependencies on the right side are the ones, these roads have as their
base setup.

Important Nodes

  • thanks to Kian´s update of AN, this road now works with the AN - stable version


  • I REUSED a lot of textues, I already used in other roads
  • especially all the LRT textures
  • 16 meter Version
  • dedicated Tram Lane
  • 1 shared Drive/Tram Lane
  • 1 Parking Lane (which looks like a drive Lane. This is usually the case for those roads, where the second driving lane is used for parking)
  • Ground and basic Bridge Version
  • 2 Drive Lanes on the Bridge
  • Tram Stops only possible on Ground Version"
  • the Tram Foundation can be removed via AN Options
  • various prop - setups
  • Vanilla Rails available (via AN Options)
  • Bus Stops on both Elevations
  • Australian/NZ Design
  • created for Blue Thunders and Zekiarsus Ride/Metrover Series
  • TMPE and a Node Controller Version are highly suggested to be used for/with this road
  • ALL props can be deactivated via AN options
  • etc.


  • Overview of all Customisation - Options


There is one option missing on the pic ... you can deactivate the Metrover - Stop
Props and then customize the stops yourself.

  • some Segment Flags Options
  • "base" look of the road
  • look without the tram foundation
  • look with vanilla rails/without foundation



  • AN - SegmentEnd / Node - Options (Examples)
  • foundation on/at node
  • continious median
  • continious median without the kerb
  • etc.





All dependencies are listed on the right side of the descriptions.
You can take a look at them via the links down below:

  • Australian Traffic Signal Pack by BillionPenny483
  • Australian Arrow Decals Pack by Hafiz
  • Bus + Tram Stop Signs [Modern Style] Ryde: Metrover by Blue Thunder/Zekiarsu
  • Bus Stop Shelter Pack [Prop Version] - Ryde: Metrover by Blue Thunder/Zekiarsu
  • Sightseeing Bus Stop Prop- Southern Cross Sightseeing by Blue Thunder/Zekiarsu


These here are the "additional" props, which are used for these roads.
They can be activated via AN - Options.

  • Traffic Lights (LSM optimized)
  • Road arrows Pack
  • Tram and Bus Shelters (LSM optimized)
  • Tram and Bus Signs by Pewex


The Road will work without any of the props, BUT the Adaptive Networks
is absolutely needed!
Without it, this Road is just a "mesh mess" :P


As always ;)

Loading Screen Mod - created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

  • almost all (currently) available road networks use the same texture set



I´ll add them when they are back ... ;)



If you like this addition to the workshop... and you want more,
you could give it a thumbs up. :) That would be very much appreciated !!! :)

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
[discord.gg]
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here :)
[paypal.me]


Wíth best regards ... :)
13 σχόλια
M@rt.in 19 Σεπ 2022, 10:28 
Yes, $2.20 uses some of your roads. Hopefully he's subscribed to your workshop and sees new uploads :)
clus  [Δημιουργός] 7 Σεπ 2022, 7:15 
Hi. I know "the error" ... it simply occours, when you use an unpublished prop, which I did in the creation process of these roads... but I've change to the ws versions, after Blue Thunder released them.
... it should be fixed in a few weeks ... ;) thanks! :)
BierPizzaChips 4 Σεπ 2022, 22:15 
This may be interesting in context of the 'private asset' message in the Loading Screen Mod: https://gtm.you1.cn/workshop/filedetails/discussion/667342976/357284767251931800/
BierPizzaChips 4 Σεπ 2022, 19:53 
Hi Clus, just for info. Not sure if this Load Screen meassages are with you or the props:

Used by:
Aus/NZ Road 16m #01

Asset bug: Workshop asset uses private asset (Metrover Bus Stop New.Metrover Bus Stop New_Data)
clus  [Δημιουργός] 2 Σεπ 2022, 21:54 
Hi. No ... I havent created anything for $2.20... does he use these roads ?
Regarding your second question ... possibly. I am currently unsure as to what I am going to release next ...
M@rt.in 30 Αυγ 2022, 11:25 
Did you create the AU/NZ series for $2.20? Already exciting to see him use it.
And is the road with the bus expresslane something we can expect soon?
clus  [Δημιουργός] 14 Αυγ 2022, 0:30 
@all

I´ve done an update and removed the "AN - track - feature" ... and (re)added "classical track meshes". This might fix some missing track connections...
clus  [Δημιουργός] 5 Ιουλ 2022, 12:17 
Thanks. :) and yeah ... all these 3 roads are based on those australian/nz "real life versions. The designs were provided by Blue Thunder and Zekiarsu.
Damo 1 Ιουλ 2022, 18:36 
Really cool! Melbourne has recently been updating its CBD with bike lanes on most roads including those with trams (creating a bit of controversy)
clus  [Δημιουργός] 29 Ιουν 2022, 0:48 
@all Blue Thunder did a quick test run and confirmed, that everything (AN releated) works with the AN - Aplha version. Therfore, I've updated the dependencies list until the AN - stable version gets its update. Sry for the unconveniences ...