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Also the team attacks would be interesting, as well as boss health (but maybe all of them have the same health?)
The dive bounce cannot change directions (vertical or horizontal), super dive, or anything else but dive kick again. It's worse than anyone else's dive and only good as a rising attack finisher, despite the rising attack being Mikey's best move. Ideally you would (a) only follow rising attack with a dive away from crowds (b) follow rising with a dive super or (c) not follow rising with any attack. Every other character follows a rising attack with a dive kick, but Mikey wants to avoid a follow up for what should be his strongest combo.
Mikey is bad at crowd control compared to all other characters. The Shell sliding dash not penetrating hit boxes hurts his ground crowd control. His dive being risky hurts his air crowd control. The shell slide is still good for Mikey, but only to avoid hits/gap close and prevent him from over-extending into crowds. Mikey relies on attack speed and positioning. Definitely worse than April and Raph as well.
his dashing attack launches enemies further than april's does and launches them faster, so it's harder to catch them with dash -> combo without timing it off a wall bounce. this also makes it harder to do the simple infinite dash-> combo -> dash sequence.
mikey's dive attack is terrible in crowds because most enemies will counter attack dive attacks right away. and when you bounce, you have no control over mikey anymore, you can only fall helplessly, or dive kick. you can't even use your dive super to land safely. worse yet, the bounce severly gimps his ability to deal dps and gimps his ability to deal with crowds.
mikey's slide attack stops after impact, is stopped by boxes (mikey's weakness), so it really only ever hits one enemy, and he can't even flip over laser robots. april and splinter can't either with their slide attacks, but their dive and rising attacks can (just like mikey), but their dive attacks are much safer to use. everyone else's slide attacks penetrate boxes and enemies, making it great for crowd control, so again, mikey is bad with crowd control.