Stellaris
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! Sartek Tradition - Ascension Perk Merger
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16/jun./2022 às 4:41
24 de jan. às 9:43
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! Sartek Tradition - Ascension Perk Merger

Em 2 coleções de ArutamSartek
ArutamSartek's Stellaris mods
51 itens
Ultimate Terran Playset
95 itens
Descrição
Stellaris 3.14.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, conditions and flavor text whenever vanilla ascension perks or traditions overlap, this mod also gets rid of Paradox Ascension Perk limit of 7 traditions for:
  • Engineered Evolution
  • Flesh Is Weak
  • Mind Over Matter
  • Synthetic Age
  • Synthetic Evolution
  • Organo Machine Interfacing.

Mod attachments

Useful DIscussions
Steam limits how much text can be used in the description, so please follow the links below:

Localisation / Translation:

Prospective Updates:
  • Add compatibility for Nanotech Overhaul - Waiting for author to add a way to detect the mod. Mod ID: 3279883623 (High priority.)
  • Implement customization options. (High priority. Currently is in BETA but is functional.)
  • Keep updating menu to activate/disable certain ascension perk behaviors in-game at will. (High priority. Currently is in BETA but is functional.)
  • "Simulate Utopian Dream" early megastructures on/off (within mod menu) (Low priority. Currently is in BETA but is functional.)

Other mods' bugs:
Please keep in mind that it is still other mod owners responsibility to fix their own mods (or make them compatible for a specific game version) but I can fix some issues on my end if I have time, even though this is not a priority.

    A big shout out to @TheFlyingPotato and @mr_trousers creating DMM and @OldEnt for providing an excellent base template for the menu, plus @Pourprsn for helping me fix synthetic hives.

    Any suggestions/thoughts are welcome!

    [discord.gg]

    [ko-fi.com]
    Discussões populares Ver todos (6)
    96
    8/dez./2024 às 10:58
    Suggestions for a mod merger/compatibility
    ArutamSartek
    43
    14/ago./2024 às 17:17
    Bug report / Support
    ArutamSartek
    4
    1
    12/out./2024 às 6:34
    AFIXADO: Compatibility list (WIP)
    ArutamSartek
    576 comentário(s)
    ArutamSartek  [autor(a)] 16/dez./2024 às 5:36 
    Hmm, sometimes I debate whether or not I should change the date in the comp list if it was a minor update. So... maybe I should update that list more frequently my bad!
    ArutamSartek  [autor(a)] 16/dez./2024 às 5:32 
    @No Name Yes, that is no problem. However, keep in mind that for many mods (like the Electroids pack or Jump Drive Ascension perk mod), it only requires a single check and is ready to go, even if the date is back from April.
    No Name 16/dez./2024 às 4:55 
    Is there any chance you can update the compatibility list? I noticed a lot of the list was updated back in April. A lot of mods have updated since then or are no longer up to date.
    ArutamSartek  [autor(a)] 23/nov./2024 às 21:30 
    Hah! I can imagine it and hey thanks dude, your mod is awesome too.

    :praisesun:
    Lucasif 23/nov./2024 às 20:51 
    Imagine my surprise when I was browsing this mods images and saw my own mods ascension perks in that 6th image haha. Great mod my dude, weird seeing my own pop up as examples in it.
    ArutamSartek  [autor(a)] 19/nov./2024 às 9:50 
    Oh I thought I had a subscription to that thread, I totally missed it! I'm adding that comp check now.
    H11DN-D4NG3R 19/nov./2024 às 9:35 
    Chirumiru ShiRoz:
    @ArutamSartek Added a script trigger called acot_cosmogenesis_alpha_condition_check for Cosmo AP.

    Said update is also live now. incase you just missed it.
    ArutamSartek  [autor(a)] 19/nov./2024 às 9:30 
    @Dukkokun those changes are in. Enjoy and good luck with your curated mod list.
    :cool_seagull:
    Dukkokun 17/nov./2024 às 17:14 
    It doesn't seem like a TON of changes. And thanks :)
    ArutamSartek  [autor(a)] 17/nov./2024 às 15:07 
    @Dukkokun, nice to see you again! Alright, I have to take a look at it.