Serious Sam 4

Serious Sam 4

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Quality of L.I.F.E.
   
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753.065 MB
2022년 5월 5일 오전 2시 54분
2024년 11월 2일 오전 8시 07분
업데이트 노트 19개 (보기)

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Quality of L.I.F.E.

설명
Version 1.17

This mod focuses on several quality of life changes for the Serious Sam 4 campaign:
  • Easier parkours secrets.
  • Gadgets reset on each chapter, capped at 10 and rarely play the animation.
  • Upgrades available on the main path but will reset on chapter's end.
  • More lights for Carcassonne's castle and the Oil Rig.
  • Implemeted the +5 grenades ammo model and functionality.
  • Out of bounds random enemy fights in the countryside reworked.
  • Tons of other optimizations to placements, clipping models, EST, scores, texts and more




Wishlist / To do
  • Making the Black Hole effect less jarring
  • Understand why electricity is considered an upgrade
  • Fixing parachute drops being weird
  • (4) Stop the secret torch from flying around
  • (10) Delay the voiceover between Kenny and Sam after meeting at the bridge
  • (13) Prevent the deafening gate sound upon clearing the last area
Entering possible hardcoded territory
  • Changing the audio log glow color
  • Applying the SM Healing Punch changes
  • Allow gadgets to be changed while riding a vehicle
  • (14) Add a skip button to the text adventure



Special thanks
  • MattStarChief and steak_jacobs for inspiring the mod
  • Biomechanoid for technical support
  • SeriousSacor and Neiser for providing some models
인기 토론 모두 보기(1)
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2024년 8월 25일 오전 6시 17분
고정됨: Full Changelog - update 1.15 (France revision #2)
SeriousAmaro
댓글 20
SeriousAmaro  [작성자] 2024년 11월 6일 오후 11시 36분 
Removing NPCs is not a quality of life change, I'll leave that for other mods like Serious Sam Reworked. Besides, I don't share the common hatred for them personally
d1974 2024년 11월 6일 오전 9시 40분 
Hello there. Can you possible remove Friendly NPC's from the campaign? They really make the game unsatisfactory to play
SeriousAmaro  [작성자] 2024년 9월 15일 오전 6시 26분 
There's currently a bug preventing some conditional ammo to spawn (for instance, assault rifle bullets in level 2) - I'm working on a fix
SeriousAmaro  [작성자] 2024년 9월 4일 오전 5시 30분 
Yeah, it took me a couple of years to finish my projects on Fusion. Now it's SS4 time... Any suggestions are appreciated, considering how broad this mod is
Artemy 2024년 9월 4일 오전 5시 18분 
Glad to see that project is still going on
SeriousAmaro  [작성자] 2024년 8월 27일 오전 7시 03분 
Thanks for the report niotorre, the fix is now up in version 1.10 you shouldn't have problems with ASSPBR as I decided to remove all of their assets
niotorre 2024년 8월 26일 오전 9시 54분 
@SeriousAmaro You could make your mod not need the seriously stupid carcasone because you need to have it active to play and this creates incompatibilities with other mods
SeriousAmaro  [작성자] 2023년 11월 18일 오전 2시 16분 
@bigtree2x4 Just tested both level 1 and level 2 in case you mispelled... everything is fine! This mod doesn't break anything
SeriousAmaro  [작성자] 2023년 11월 18일 오전 1시 28분 
@bigtree2x4 I'll look into it, thanks for the heads up!
bigtree2x4 2023년 11월 17일 오후 3시 00분 
breaks the level "death from above" for some reason, ive spent the past hour disabling and enabling random mods to find which one in specific is fucking it up and it starts working when only this one is removed.