Stormworks: Build and Rescue

Stormworks: Build and Rescue

Ocen: 79
Curtiss N-9H Floatplane
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
508.454 KB
19 marca 2022 o 17:11
14 marca 2023 o 15:13
Listy zmian: 3 ( zobacz )

Zasubskrybuj, aby pobrać
Curtiss N-9H Floatplane

W 2 kolekcjach stworzonych przez Thales
Thales' 1:1 Scale Airplane Replicas
Przedmioty: 43
The Great War In The Air (Weapons DLC)
Przedmioty: 9
Opis
Originally this was going to be an update to Curtiss N-9C but changes were too many, thus making it mostly a new design. As a result of having realistic weight with far more details, it needs artificial buoyancy and also it has more powerful engine than N-9C variant.



Curtiss N-9H Floatplane Navy Trainer
(Realistic in scale, weight, fuel and power)

HISTORY
The Curtiss N-9H was a floatplane variant of the Curtiss JN-4 "Jenny" military trainer used during World War I by the United States Navy. As a seaplane, the N-9 was equipped with a single central pontoon mounted under the fuselage. A small float was fitted under each wingtip of the biplane. - Wikipedia

The N-9H designation was official, the letter identifying the 150 hp Wright-Hispano engine. This installation differed considerably from the N-9C. The cylinder banks were exposed as on the N-9C but were different in appearance. The use of a large spinner over the propeller hub precluded the use of a nose radiator, so the cooling was done by a large column-like radiator that projected well above the wing. The Navy tested some N-9Hs With the 150 hp Curtiss K-6 engine but did not adopt the new powerplant. Cost was $10,050 less GFE. - Curtiss Aircraft 1907-1947



Other notes and features:
  • Keyboard and HOTAS throttle options
  • Always takeoff against wind if there is wind
  • Well optimized by having only a few sub-bodies where it's necessary such as creating artificial buoyancy.
  • Fuel remaining time and max range instruments needs stable flight in order to work
  • Range can be increased to 140 miles (225 km) at 0.7 throttle (set elevator trim to -0.1 for that)
  • Hand grenade, pistol and binocular are on the left of front seat (observer)
  • Fire extinguisher, welder torch, first aid kit and flare are behind and under the rear seat (pilot)
  • Refuel and recharge connectors are on the location where lower wing's leading edge connects to fuselage.


Below are the specifications of the vehicle I made for Stormworks. To see real specifications of this vehicle, look for Wikipedia or other sources.



- PNG to XML Paint tool: http://rising.at/Stormworks/paint.php
- Engine Thrust Test and Power Estimation: https://gtm.you1.cn/sharedfiles/filedetails/?id=2732688766


Tags: ww1
Komentarzy: 27
Thales  [autor] 4 października 2022 o 5:16 
SpongeX,
:steamthumbsup:
SpongeX 3 października 2022 o 10:35 
can i use this for my ww1 like Aircraft tender ship? but i need a nice seaplane
Thales  [autor] 23 września 2022 o 3:14 
IzzaCupO'Tea,
Think of forces applying on the craft (center of mass).
- Minimize water draft to reduce water drag as the seaplane speeds up using underwater fins at the front
- Have enough engine power and lift providing wings
- Align thrust direction with center of mass by giving pitch angle to propeller
TheLesbianUnderYourBed 22 września 2022 o 13:34 
may i ask how you get your seaplanes to not nosedive into the water? im a little special in the brain and cant seem to get my seaplane builds to take off properly.
Thales  [autor] 2 września 2022 o 10:22 
:steamthumbsup:

Always takeoff against wind especially with WW1 planes.
MauseLoch9000 2 września 2022 o 8:40 
Actually, nevermind. 10% wind from the back is enough to make takeoff impossible, when I turned around it worked, and once the plane is in the air, it flies beautifully!
Thales  [autor] 2 września 2022 o 8:38 
MauseLoch9000,
I'll check it if something is broken when I have time.
Tip: Enable stabilizer
MauseLoch9000 2 września 2022 o 6:22 
Its extremly hard to take off, I literally cant get this in the air because in the water it starts becoming unstable, rolling left, right and then finally diving 5 meters below the water where the engine stops and it doesnt float up again so I have to get out and respawn the plane repeating the whole process until I give up.
Atrilian 30 marca 2022 o 9:02 
ohhh i see thank you for the answer !
Thales  [autor] 30 marca 2022 o 4:30 
@stormovie,
Maybe in the future

@Atrilian,
It's basically pivots pusing the wheels up which creates force. Microcontroller controls it to behave like buoyancy using fluid sensors. Inspect the vehicle yourself for more details.