RimWorld
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Cherry Picker
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즐겨찾기 해제
Mod, 1.3, 1.4
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167.212 KB
2021년 10월 21일 오전 1시 33분
2023년 5월 23일 오전 10시 20분
업데이트 노트 105개 (보기)

다운로드 위해 구독하기
Cherry Picker

Owlchemist님의 1 모음집
Owlchemist's Mods
아이템 42개
설명
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content.

Supported content you can remove
  • Things
    • Items [1][2][3]
    • Equipment
    • Buildings
    • Plants
    • Animals, races and xenotypes[4]
  • Terrains
  • Scattered debris
  • Recipes
  • Research projects
  • Designators
  • Thing styles [5]
  • Events
    • Incidents
    • Quests
    • Gatherings
    • Inspirations
  • Storytellers
  • Rule packs (for names)
  • Scenarios
  • Factions
  • Traits
  • Backstories
  • Hediffs
  • Persona weapon traits
  • Thoughts
  • Pawn interactions
  • Mental breaks
  • Traders
  • Ideoligions
    • Memes
    • Precepts
    • Rituals
  • Pawn styles
    • Hair
    • Beards
    • Body types
  • Raid strategies
  • Pawns arrival modes
  • Raid age restrictions
  • Pawn kinds
  • UI
    • Architect categories
    • Bottom bar buttons
    • Work type columns
  • Abilities
    • Psycasts
    • Royalty title abilities
    • Ideology role abilities
    • Biotech genes
  • Biomes
  • Weather
  • Special filters
  • Map generation steps
  • 3rd party def types
    • Powers from Vanilla Factions Expanded - Ancients
    • Psycasts from Vanilla Psycasts Expanded

[1] Some things are not retroactive, like items/gear. Removing them will only prevent new instances from showing up, but existing ones will remain.

[2] Meats and leathers are special, and can not be so easily removed. Removing these defs only partially removes them, and animals will still use them. A more specialized tool like Optimized Meats would be needed for full removal.

[3] If removing a drug, the drug policy management UI will only respect removed drug defs for newly created policies, as existing policies are part of the save data.

[4] If you remove races in such a way that a raid becomes impossible (like no termites, needed for a mechanoid breach raid), you'll get errors and the raid won't happen. Consider removing the raid strategy instead.

[5] Removing a building's Thing Style only applies for new games, because style information is baked into the save (reforming your ideoligion may also work).


FAQ
Q. I removed something, but I still see it in game.
A. In order to avoid a cascade of errors, Cherry Picker does "soft removals", meaning it only manipulates the data in such a way that the game would never think to include it in any typical generation. If a mod does a hard reference to data and directly spawns it (relatively uncommon practice), it cannot help with this.

As well, it does not retroactively remove data. If you have guns on your map and you remove them, they won't just magically disappear. New ones won't show up moving forward, though.

For other modders
If you'd like to create a premade list of defs that users can remove (for example if you wanted to create a "lite mode" of your mod), you can create a deflist. It would look like this:
<?xml version="1.0" encoding="utf-8" ?> <Defs> <CherryPicker.DefList MayRequire="owlchemist.cherrypicker"> <defName>FencepostLamps</defName> <label>remove fencepost lamps</label> <defs> <li>ThingDef/Fencepost_Chemlamp</li> <li>ThingDef/Fencepost_TorchLamp</li> <li>ThingDef/Fencepost_Lamp</li> </defs> </CherryPicker.DefList> </Defs>

In theory, you could also publish a mod that is nothing more than a DefList, like for example if you wanted to create a medieval-only mode for players.

Compatibility
  • Tab-sorting: Do not move buildings you want to disable out of their original tab
  • Faction Control: Disable its setting OverrideFactionMaxCount if you removed factions.

🦉GitHub[github.com]


[ko-fi.com]
인기 토론 모두 보기(5)
5
2023년 5월 5일 오후 3시 11분
Thing not work
Lord Maelstrom
2
2022년 10월 26일 오전 8시 20분
Remove flint
Fargotroniac
1
2023년 3월 25일 오후 5시 26분
LWM's deep storage and Cherry Picked items
Black★Rock Shooter
댓글 727
vin 2024년 8월 25일 오후 2시 44분 
Long ago, RimWorld lived together in relative harmony. But then 1.5 attacked. Only OwlChemist the master of code could save them. But when the world needed him most. He vanished.
Abranarok 2024년 7월 21일 오후 10시 01분 
爱信等
FeelTheRush12 2024년 7월 3일 오후 11시 36분 
ah yes same old CE 1.5 request
FeelTheRush12 2024년 7월 3일 오후 11시 35분 
1.5?
李大柱 2024년 7월 3일 오후 9시 30분 
1.5~~~~~~~~~~~~~~~~~
没有你我怎么活啊
JessieFeathers 2024년 6월 19일 오전 10시 04분 
1.5?
Shinoskay 2024년 6월 13일 오후 5시 33분 
Since a bunch of people are spamming comments.

(ЯEБAЛ May 5 @ 4:26am
https://gtm.you1.cn/sharedfiles/filedetails/?id=3230046902
not sure if or why it's hidden, but it seems to be updated fix)
The Dutchman 2024년 6월 4일 오후 2시 24분 
Takes all of 2 seconds to look at the comments and see the 1.5 fork...
Wardog 2024년 6월 4일 오전 12시 37분 
1.5

( -_•)︻デ═一
wjw_wrsnk 2024년 6월 3일 오전 3시 46분 
1.5 pppppppppleaee