Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

299 valoraciones
Transition stations pack
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Building
Buildings (by category): Industrial facility, Citizen facility
Tamaño
Publicado el
Actualizado el
66.748 MB
6 AGO 2021 a las 2:00 p. m.
1 MAR 2023 a las 6:53 a. m.
5 notas sobre cambios ( ver )

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Transition stations pack

En 1 colección creada por Shotkey
Soviet electric power industry, Советская электроэнергетика
8 artículos
Descripción
OBSOLETE MOD - CHECK UPDATED VERSION:


The modification includes various transition points (TP), which allow you to convert overhead power lines (OHL) into cable (CL) realistically, and two 110 kV substations with cable sleeves.

Features
The 20 kV transition point is an A10-1 overhead line end pylon with an RLND-1-10 disconnector and a cable sleeve. For 20kV the fires are disabled. TP 110 kV is a complete set of devices: pylons, free-standing disconnectors and blocks of cable joints. Transformer substations 110 kV have one or two circuits. Low-power points have only one input and three outputs (you have a choice). TP for high-powered lines has side outputs and two direct outputs for transmitting full power with two cables. For substations, one or two inputs are also provided, depending on the power, and the medium voltage outputs are made for cable (urban use).

Pack includes:
TP 20kV for lines 0.65-1.5 MW
TP 20kV for lines 2.35 MW
TP 110kV for 1-chain overhead line
TP 110kV for 2-chain overhead line
110kV substation for one CL
110kV substation for two CL

Development
Models, textures, code, debugging - Shotkey
Model polygons: 5k-140k
Lod polygons: 0.2k-2k
Textures: 2K
43 comentarios
Laki 3 AGO 2023 a las 1:34 p. m. 
Brilliat mod! Would love to see you expand to medium voltage aswell.
Dan Shu 1 JUN 2022 a las 7:46 a. m. 
As an antique glass insulator collector, I've gotta tip my hat at your including little blue sediver disks :) Love it!
Shotkey  [autor] 24 MAY 2022 a las 11:18 a. m. 
I had a thought, I tried a rather specific solution, and it may cheat the game
The problem should be gone…
Shotkey  [autor] 24 MAY 2022 a las 11:17 a. m. 
Surla, could you pleasee attach screen on this page:
https://gtm.you1.cn/sharedfiles/filedetails/?id=2705904844
Surla 24 MAY 2022 a las 7:13 a. m. 
Love these stations! However, the buildings "glow" at night. @Shotkey, any chance you can fix the issue?
Shotkey  [autor] 23 FEB 2022 a las 2:59 a. m. 
nd32pr, а на линиях 0.65 и 1.5 проводов три. На 1.2 их тоже должно быть три, но разработчики зачем-то нарисовали 4-проводную линию 0.4 кВ.
Не вижу никакого смысла размножать одинаковые объекты только ради стыковки проводов, итак список модов огромный.
nd32pr 5 FEB 2022 a las 11:19 a. m. 
Нельзя ли поправить модельку первого ТП (0,65-1,5)? От трансформатора идет три провода, а на линии 1,2 их четыре. На линии 1,5 провода от ТП идут слишком низко, упираются в середину столба. Пока нет сплиттеров для мелких линий, использую этот мод как разветвитель для воздушек в деревнях, но вот это небольшое визуальное несоответствие немного ломает впечатление от замечательного мода. Спасибо
Shotkey  [autor] 5 ENE 2022 a las 8:02 a. m. 
Kedryn, Thanks for the info, I'll check it, the problem has already been there.
(models do not have night lighting at all, so something weird here)
Kedryn 2 ENE 2022 a las 8:37 p. m. 
Just a quick probably-a-bug report.
The 20 MVA for cables looks like this at night. I'm assuming it's the wrong texture instead of misaligned because the building has no windows that should be lighting up at night. The 10 MVA is fine. It looks kinda futuristic cool, though; and I love the buildings regardless.
https://gtm.you1.cn/sharedfiles/filedetails/?id=2705904844
Shotkey  [autor] 18 SEP 2021 a las 2:50 p. m. 
Vincent de Suoza, johntarmac
unfortunately I do not see a solution to this problem
10 and 20 are configurated equally