Starbound
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Less Goofy S.A.I.L. Dialogue
   
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17 MAY 2021 a las 10:28
18 DIC a las 16:57
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Less Goofy S.A.I.L. Dialogue

En 2 colecciones creadas por AnomNom
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Descripción
Completely rewrites all of S.A.I.L.'s Dialogue, in order to make it feel less silly and goofy. Contains built-in support for numerous other mods.

So, I'll admit upfront that I've never found S.A.I.L. all that interesting or funny. Their entire character is written to be comedic relief - something I feel didn't hit the mark - by constantly giving sarcastic, witty, or even downright useless remarks. But, with so much focus placed on lightening the mood, the entire character suffers as it fails to be the one thing it's supposed to be: an AI Companion.

Overall, this mod changes S.A.I.L. to fit into a specific style. Less attempts at humor, less funny haha ecks dee dialogue, less witty and wise remarks. More seriousness, more slightly-robotic word choices, a more logical approach to answers and responses. S.A.I.L. feels less like some random stranger who keeps making bad jokes at the wrong moments, and more like an actual AI companion. I'm proud of what I've managed to do, and I hope you enjoy.
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5
9 DIC a las 16:06
FIJO: Bugs, Grammatical Errors, & Missing Support
AnomNom
27 comentarios
AnomNom  [autor] 9 DIC a las 12:06 
A.V.I.A.N. is this mod's mortal enemy. the quirkiest of quirky. the embodiment of pure evil.
saucey 29 ABR a las 20:43 
based quirky hater
Roboglitch 21 ENE 2023 a las 7:42 
congrats you just described A.V.I.A.N.
Caca 21 OCT 2022 a las 13:19 
what if we had the reverse where sail was even zanier??
Oomfie(-AvnoArts 1 SEP 2022 a las 13:22 
goofy ahh sail
AnomNom  [autor] 1 SEP 2022 a las 12:55 
The problem with that idea is that there are several ways in which radio messages are triggered, either through config files, cinematic files, scripts, and several other places. Because of this, you'd pretty much have to hunt down every single trigger, remove it, and hope that it doesn't conflict with something; you can't remove radio messages at the source and expect it to work, because then the game calls a non-existent radio message, and throws and error. It isn't a game crashing error, at the very least, but it's incredibly messy and annoying.
Oomfie(-AvnoArts 10 JUL 2022 a las 14:35 
here's a saying to S.A.I.L, STFU S.A.I.L
♫ Tadpole ♫ 27 MAY 2022 a las 17:35 
That's... really weird, then :/ I guess there is some third mod or something that makes them not play nice for some reason.
AnomNom  [autor] 27 MAY 2022 a las 15:52 
That's the thing: I just checked Racial AI Restorer to confirm, and yea, it doesn't even use json or any scripts. It is only image files, which means that my mod should be physically incapable of conflicting.
♫ Tadpole ♫ 27 MAY 2022 a las 11:50 
Unfortunately, yes, I've isolated it to this mod. Removing it and only it made the SAILs use the racial equivalents again.

To be fair, it also might not neccessarily be the fault of this mod in particular, and the original Racial AI Restorer mod may use dirty code that actually makes that one not play nice with other SAIL mods like this one.