Foul Play

Foul Play

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Foul Play Achievement & Charm Guide
By KarmicChaos
A guide on getting the non-progression achievements and all of the charms in Foul Play.
   
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Introduction
Thanks a lot for using this guide. These take many hours of work to put together, so I hope you can spare 3 seconds to give it a rating, because it really helps. If you find this guide extra helpful, please also consider giving it an award!

I noticed that there weren't many guides for this awesome game, so I thought, "Why not use this oppotunity to make my own?" Well here it is! This guide doesn't include progression Achievements (i.e. Leveling up/Completing a play), so keep that in mind. It does include instructions and helpful tips for getting the non-progression Achievements. Please let me know of anything I should add in the comments, check out my other guides, be sure to rate, and game on! Now lets get to the Achievements!

~KarmicChaos
Achievements
Achievement Name
Achievemet Icon
How to Get Achievement
Team Player
First, you must unlock two Team Charms by completing challenges. Team Charms are any charms that mention "Double Team" in the description. Then, start a two player game, and equip both of the charms, and then start an Act. Both players will get the achievement (I tested it myself that this is the easiest way to get it).
The Tools and the Talent
Simply equip any two Charms and start an Act.
AMAZING SCENES!
This Achievement also covers the other combo Achievements. To get this, you must achieve a x200 multiplier. This may seem rediculous, but by the end of the game, using the following strategy, you should be able to do it. This strategy is to go into a large crowd of enemies and block an attack (D), then do a Flurry attack (Spam A). This should give you a few hits on the enemy, and any others that were behind it. After the Flurry attack, block again just before hitting the ground. Chances are that since you are in a large crowd, you will block another attack and then be able to do a Flurry attack again. Continue doing this until you rack up a huge combo and a lot of points in the process. This strategy is also very effective for taking out enemies quickly, which helps with the time limit challenges, and since you keep going into new Flurry attacks in midair, you won't touch the ground for a while, making it an easy way to get the "Working the Wire Men" Achievement.
Vaudeville Legend!
This Achievement also covers all the other star collecting Achievements. To get this you need to get five stars on every Act in the game. By using the strategy above (under "AMAZING SCENES!") and using your Showstopper ability (E) as often as possible, it is normally easy to rack up enough points to get five stars on an Act, making this achievement not as hard as it seems.
Working the Wire Men
See "AMAZING SCENES!"
JaBaroni
Preform 100 Stunning Piledrivers. To preform a Piledriver, block an attack (D), and then do a Heavy Attack (S). You will slam the enemy into the ground, damaging it and any other enemies nearby. To get a Stunning Piledriver, just hit at least two other enemies with the Piledriver.
Roughly Tumbled
Preform 50 Cannonball Combos. Please note that a Cannonball Combo is different from a Human Cannonball. A Human Cannonball is when you throw an enemy into two other enemies, while a Cannonball Combo is when you throw an enemy into three or more other enemies. To throw an enemy, block an attack (D), and press block (D) again. You will automatically throw enemies towards other enemies. I would reccomend waiting until you get late in the game to grind for this, as you get an ability that makes this easier.
You should see my backhand...
Preform 50 Ace Returns. An Ace Return is when you hit a projectile back at an enemy. To do this, wait until an enemy throws something or shoots at you, and then block (D) just before it hits you. This should send the projectile flying back at the enemy.
The Stagehands Hate Me!
Preform 50 Stage Crasher moves. To preform a stage crasher, find a way to use an enemy to destroy a breakable prop. There are many ways to do this, such as throwing, Piledriving, or hitting the enemy into the prop.
Unstoppable Force
Preform 100 Magnificent Combos. A Magnificent Combo (or Magnificent Display) is when you get a x50 combo. You should get this Achievement as you play, but if not, you may need to grind a bit.
To me, to you
Preform 30 Heads-Up moves. A Heads-Up move is when you block (D) to catch an enemy that was "thrown" or "launched" in your direction. There are three ways to do this:
  • Catching an enemy thrown at you by another enemy (some enemies do that).
  • Catching an enemy thrown to you by another player.
  • Catching an enemy you bounced off of a wall.
To throw an enemy to another player, block an attack (D), then block (D) to throw the enemy. To bounce an enemy off of a wall, block an attack (D), then do a Flurry attack (Spam A). After a few hits, you will send the enemy flying, and if they bounce off of a wall, it is possible to catch them in midair by blocking (D).
Well Rehearsed...
Preform 50 Perfect Scenes. A Perfect Scene is when you complete a scene without losing your combo, which can sometimes prove to be difficult. You should get this Achievement while you play through the game, but if you don't, it may require some grinding.
Daemonologist
This Achievement also covers the other Charm collecting Achievements. To get this, you must unlock every Charm in the game. For more details, see the next section.
Charms


Obtaining a Charm is as simple as completing the three Challenges in an Act. All three Challenges don't have to be completed in one run, but progress on Challenges won't carry over (e.g. If the challenge is to get four perfect scenes, you can't get two perfect scenes and then play the Act again to get the other two). When you complete the three Challenges, you will get the next locked Charm on the list - there is no set Charm for each Act. Below is a list of all of the Charms in order and what they do.

Charm Name
Charm Icon
What Charm Does
Rabbit's Foot
Recieve +3 combo for EVERY successful parry (block).
Scarab Shell
Charm Icon
Audience Mood drops less when you suffer a blow.
Bearicorn Mane
Recieve 15% more fame (exp) every time it is awarded.
Werewolf Claw
Mood Meter will increase faster.
Harpy Feather
Dodge distance increased by 60%.
Ivy Pentagram
Special Move meter will fill faster.
Silver Mirror
Recieve X2 audience approval on all 'Double Team' attacks.
Lotus Blossom
Audience Mood takes longer to drop over time.
Bearicorn Hoof
Piledriver Attack range is increased.
Vampire Fang
Run speed is increased 20%.
Merman Scale
Recieve X2 fame (exp) for all 'Double Team' attacks.
Infinite Hourglass
Special Move will last 5 seconds longer.
Fun Fact: In-game, the charm effect is phrased as follows. "Special Move will lasts 5 seconds longer"
Clocktower Cog
Time before a combo is dropped increases slightly.
Daemonic Talon
Recieve X2 combo from all 'Double Team' attacks.
Pharaoh's Crown
Gain an extra 2 hits to each Flurry Attack.
Daemonic Flame
Faster execution on all attacks that require a button hold.
Golden Fleece
Take to the stage in the rarest and most spectacular of costumes... It makes your character sparkle with amazingness!
6 Comments
Chane 11 Jul, 2016 @ 3:52pm 
Nice, thank you!
wowman 28 Apr, 2015 @ 12:46pm 
yes i get it now (calm non-shouty gentleman voice)
KarmicChaos  [author] 26 Apr, 2015 @ 9:38am 
See the achievement "Well Rehearsed..."
wowman 25 Apr, 2015 @ 1:39am 
HOW CAN YOU GET PERFECT SCENES!! I WANT THE CHARM FROM 2ND STAGE
TORAJIN 21 Jun, 2014 @ 4:36am 
Собрал всё)
manulio 22 Apr, 2014 @ 5:44am 
Thank you! I completed all achievements :)