Company of Heroes 2

Company of Heroes 2

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8p Schlacht in Ardennen: NIGHT
   
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Item Type: map
Maps: 4v4
Tunnisteet: MP
Tiedostokoko
Julkaistu
Päivitetty
6.833 MB
31.3.2014 klo 17.00
7.9.2015 klo 15.34
10 muutosilmoitusta ( näytä )

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8p Schlacht in Ardennen: NIGHT

Kuvaus
a deadkennys & skajellafetty coh1-coh2 conversion. Original COH1 map 6p Schlacht in Ardennen by Sniperhanz with description: Belgium
Suositut keskustelut Näytä kaikki (3)
4
11.4.2014 klo 21.30
Suggestions for new versions and future maps
DeadKennys
1
16.5.2014 klo 21.35
issues/concerns
DeadKennys
1
22.4.2014 klo 19.09
SCAR File
DeadKennys
33 kommenttia
Broadsword 8.4.2016 klo 13.44 
Didn't enjoy this map as it is a logistical nightmare i.e. Trying to coordinate attacks across foot bridge and main bridge and THEN trying to find a way through that forest, nearly gave me an aneurysm. It would take about 8 hours to play this through ;)

The pathfinding for units is messed up, I had armour trying to get across my own footbridge. AI units block the bridges. Minimap needs adjusting.

However,

- Great detail
- Setting and layout is good
- If I was 20 years younger and had the energy to stay up all night for a marathon game of back and forth stalemates....this is a great map!!
chopper [FD] 31.12.2015 klo 20.29 
Players starting in upper left corner can't send medium tanks to middle island. Something blocks the path in forest towards the bridge. Had to use sherman buldozer to remove obstacle.
DeadKennys  [tekijä] 22.1.2015 klo 13.30 
All...I have been going trough a NASTY divorce the past 6 months and have been offline for the duration. I am back now and will start to look into my "bad" maps. I suspect there were updates since I was last on and the updates removed textures that were there when I converted the map. These errors will be corrected, thank you all for your patience regarding.
JDHann ꖦ 11.10.2014 klo 17.23 
how do i get rid of the missing textures?
DeadKennys  [tekijä] 21.7.2014 klo 16.14 
yep it sure does....but it IS possible. NOTE: it is easiest if you make a run for and capture the bridge as soon as you start the map......which is tough to do....especially from slots 1-4.
OnkelKuschel 24.6.2014 klo 23.20 
nice map!
DeadKennys  [tekijä] 23.6.2014 klo 7.48 
Hee hee, all good my friend, all good!
Big P x 23.6.2014 klo 2.49 
Oh oops, I didn't see :')
DeadKennys  [tekijä] 22.6.2014 klo 21.41 
Thanks! Swagmeister.......yy, on preexisting barbedwire that has to be blown up to clear it (see note 1 ;-) )
Big P x 22.6.2014 klo 12.09 
Really good map. For some reason my engineers could not use wirecutters on the barbed wire flanking the map.