Garry's Mod
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DOOM Eternal Marauder Animations (Default&CustomOnes)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
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8.388 MB
17 Thg03, 2021 @ 1:10pm
27 Thg10, 2021 @ 12:55pm
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DOOM Eternal Marauder Animations (Default&CustomOnes)

Trong 1 bộ sưu tập tạo bởi Stefano (BackToGetCommissions)
DOOM Eternal Stuff
97 vật phẩm
Mô tả
This addon will work just for the Maurader that are ported (and that will actually be ported...).
Now custom animations are there.
10 bình luận
Stefano (BackToGetCommissions)  [tác giả] 21 Thg08, 2023 @ 11:29am 
Anyway, just put the "models" folder into your usermod and it'll do the rest
plague doc 2.0 21 Thg08, 2023 @ 11:28am 
Pretty much, yeah.
Stefano (BackToGetCommissions)  [tác giả] 21 Thg08, 2023 @ 10:32am 
Is this your first time using SFM? Because it sounds like it
plague doc 2.0 21 Thg08, 2023 @ 10:27am 
That makes a LOT more sense! But then how would I make, say, a combine soldier perform one of the Marauder's animation like the shotgun pullout? Is there a way?
Stefano (BackToGetCommissions)  [tác giả] 21 Thg08, 2023 @ 10:15am 
Of course...this is no .dmx file...
plague doc 2.0 21 Thg08, 2023 @ 10:10am 
Either I'm stupid or something, but I can't seem to find a dmx file in the addon. Am I supposed to do something different? I put this Addon in Gmad, and all I got was basic model material. Am I missing something?
Stefano (BackToGetCommissions)  [tác giả] 21 Thg08, 2023 @ 9:15am 
This addon's already compatible with SFM (like the rest of my addons)
plague doc 2.0 21 Thg08, 2023 @ 9:09am 
Do you think some of these animations could be ported into Source Filmmaker?
Stefano (BackToGetCommissions)  [tác giả] 23 Thg03, 2021 @ 1:39pm 
Again: source engine can't handle her
kanekenstein 23 Thg03, 2021 @ 1:21pm 
please make park from cold war