Transport Fever 2

Transport Fever 2

293 oy
DAF 55 Distribution trucks II
   
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Scenario: Europe
Vehicle: Truck
Dosya Boyutu
Gönderilme
Güncellenme
259.981 MB
27 Şub 2021 @ 16:09
23 Ara 2021 @ 10:39
5 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
DAF 55 Distribution trucks II

Açıklama
This mod adds the DAF 55 small truck for cargo distribution.
The model range features (high) box trucks, refrigerated trucks, open trucks, car ambulances, horse trucks and more.
All become available in 1992, most vehicles are available untill 2033, a few remain available untill 2044.
Time relevant brands featured include Deutsche Post, Panalpina, Schenker, PTT Post, Van Gend&Loos, KLM, Securicor Omega Express and quite a few more.

Asset included, in the categories trucks and Bko.

Vehicle features include:
- 67 driving variants.
- Interior.
- Tailored drivers.
- Drivers change postition for (un-)loading.
- Doors open & close animations for all vehicles, although for Open trucks this is only the driver moving.
- Multiple camera positions.
- Transport all default game cargo in Box trucks, restricted cargo options for most other models.
- Different cargo settings offer up to 10 compartments, load speeds range from 2 to 5.
- All Vanila cars feature as cargo for the Car ambulance, though only when loaded.
- Custom cargo for Horse and Motor sport team trucks.
- See the included catalogue images for more details.

Asset features include:
- 69 asset variants.
- Turnable front steering wheels.
- Lights off/low/on/emergency.
- Blink lights on/off.
- Crew driving yes/no.
- Opened doors in various positions or animated.
- Choice from 18 different European license plate lay-outs with on text labels.
- .. ++ Create your own unique cars;.
- .... - Script to set unique asset names by default with help of Doug.
- .... - The name you give the asset in game is used to render it's license plate text.
- Longitude and cross slope angles.*
- Selectable capacity kind Commercial/Industrial/Residention with a capacity value of 1.
- Changeable config, also after placement.
- Several Easter eggs.
- See the included catalogue images for more details.

* note: Longitude and cross slope angles settings overrule steering wheels setting.


The following rules are applicable for use of this model:
- Repaints that require the original mod can be published without restriction provided that the correct vehicle data is adhered to, I do request you to inform me in advance of your intention to prevent duplicate developments
- Repaints that are 'stand-alone' need my approval. If a request is not answered for more than 6 months, cc-by-nc applies
- Ports to other games need my approval. If a request is not answered for more than 6 months, cc-by-nc applies
- Distribution of this mod on sites other than transportfever.net is not permitted, unless transportfever.net should go offline
34 Yorum
mikesburn 5 Ağu 2024 @ 14:20 
Nevermind :) Just read further and installed a "No Year End" mode and now I can use them! Thanks so much.
mikesburn 5 Ağu 2024 @ 14:12 
Thank you for such a nice mod!
ONE PROBLEM though: I can see these trucks as assets but I can't find to by as actual trucks in the Garage to carry goods. Could you please help?
Froggy_NL 23 Tem 2023 @ 10:52 
With compliments added to the Steam Workshop The Netherlands Collection
https://gtm.you1.cn/sharedfiles/filedetails/?id=1977005634
Papupi 24 May 2022 @ 19:54 
you were correct, im surprised i had the tpfnet version downloaded
dview  [yaratıcı] 24 May 2022 @ 4:52 
@Papupi, most likely with those symptoms is that you have two versions of the mod loaded and the latest version is not the last loaded. Could it be you have a downloaded version (from transportfever.net)?
If you only use the steam subscribed version I'll need to dig deeper, in that case; Can you provide an stdout file?
Papupi 24 May 2022 @ 1:56 
hey, it seems i only have a few of the asset variants, things like the flatbeds and custom cargo hold trucks are not available as assets
Jimbo_1977 30 Mar 2022 @ 12:27 
@dview I had a little go with the AA flatbed (car ambulance) https://gtm.you1.cn/sharedfiles/filedetails/?id=2786905669
I seem to have managed to do it, by adjusting the trans bits in the current .mdl, so it can be done with minimal adjustment from what you've made, & packaged as a separate mod for use with drive on left mod.
Although that said, it may be just as easy to do bespoke .mdl's from scratch, if you have notes yes please send.
dview  [yaratıcı] 30 Mar 2022 @ 11:09 
@Jimbo_1977 I assume you're making a script mod, but since you mention including do you make new mdl files? If the 1st then sorry no, not all meshes can be mirrored. If the 2nd you can the needed parts from the RHD version also in others, I can drop you a few notes for that in a DM on transportfever.net if you want.
Jimbo_1977 30 Mar 2022 @ 5:55 
@dview
Hi, I was intending on including these trucks for the Right hand drive/drive on left side of the road project, but, you have built some (I've not looked at how many) as RHD in the first place, so the drive on left mod, makes the textures reversed, I have been looking through the code of the .mdl (as flatbed) & made it flip in model editor (which means in game will flip the correct way, but doing so changes the colour of your textures, I've found that generally, changing the flip normal and/or the two sided settings fixes this (sometimes) but in this case it just crashes model editor, any suggestions?
dview  [yaratıcı] 16 Şub 2022 @ 10:47 
@hannebambel002. Nobody reported such to me earlier. At (un-)loading the driver does move, the camera remains where it is, but it should not freeze.
Hope you enjoy the ride still.