RimWorld
344 оценки
Deep Storage Plus
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Mod, 1.2
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1.636 MB
20 февр. 2021 в 2:54
11 март 2021 в 6:23
9 бележки за промени ( преглед )

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Deep Storage Plus

Описание
Deep Storage Plus

This is an extension mod to Deep Storage, adding a series of storage buildings that are carefully designed and balanced to fit in the gaps of the options provided by LWM's Deep Storage without bloating the Storage tab. Each storage building follows the rule of "more specific = more capacity".

Buildings



Organ Fridge: 120 steel, 3 components. Stores up to 16 body parts, 8 per cell. Does not require electricity, because organs don't go bad so there wouldn't be a point. Requires Machining and Air Conditioning to unlock.



Barrel: 120 wood, 25 metallic stuff. Stores up to 8 stacks of one type of liquid (chemfuel, milk, wort, beer, psychite tea, go juice). Also supports Vanilla Expanded Brewing drinks. Other mods can be supported on request. You can only store one kind of liquid in it at a time, because it's a barrel. Requires Complex Furniture to unlock.



Firewood Rack: 60 wood, 150 buildable stuff. Stores up to 14 stacks of wood, 7 per tile. Also prevents deterioration. Requires Complex Furniture to unlock. Due to the rendering method, they look slightly wonky when densely placed, so keep that in mind. Who needs more than a couple thousand wood, anyways.



Bin: 100 buildable stuff. Stores up to 6 stacks of loose resources, but is faster to use than the skip. Can also only store one type of item at a time. Currently supports raw food, raw plants, textiles, drugs, pemmican, kibble, herbal medicine. Open to adding more items on request. Requires Machining to unlock.


Mod Compatibility
Vanilla Brewing Expanded: Can store all finished drinks. Doesn't store musts or mashes.
Expanded Woodworking: Can store all wood logs and wood lumber in the firewood rack.
Bodyparts Rot or Rah's Bionics and Surgery Expansion or Medical System Expansion 2: If Rim Fridge is also loaded, will make Organ Fridges actually refrigerate, take power, be flickable, break down, etc.
VGP Garden Drinks UF: Can store all Garden Sodas and Garden Alcohol. Doesn't store precursors. The patch probably works for the non-UF VGP, too.
Simple Chains: Lumber, Steel, Leather: Can store all lumber types plus Firewood in the Firewood Rack. Can store tanning precursor in the barrel. Can store iron ore in the bin.
[TRAHS]Blood: Raw blood is storable in barrels.
Dubs Bad Hygiene: Fecal sludge is storable in barrels, and biomatter is storable in bins.
[TRAHS]Milkrats: All milks are storable in the barrel.
VFME - Simple Tofu!: Tofu milk is storable in the barrel. Tofu and Tofu Cheese are storable in the bin.
Pawnmorpher: Mechanite slurry and cowmorph milk are storable in the barrel.
112 коментара
Cpt. FeFe 17 окт. 2023 в 1:53 
PFFTT a couple thousand wood, I need thrice that, fren
mason 18 септ. 2023 в 14:44 
bruh you havent updated in two years, can we please just have update to current version.
Ryzor 12 септ. 2023 в 13:01 
"Who needs more than a couple thousand wood, anyways."

My extreme desert tribals with passive coolers in every room: I'm going to pretend I didn't hear that.
lilwhitemouse 31 окт. 2022 в 20:35 
OP: v nice
Jet 12 май 2022 в 19:40 
does anything here provide the 'frosty' mood buff when drinks are placed in it like rimfridge does (only for beer unfortunately not vfe drinks)
Miyuki 5 ноем. 2021 в 8:14 
When 1.3 update?
traaaf 2 септ. 2021 в 17:58 
Issue on game load to startup screen.
Texture barrel has dimensions of 384 x 384, but its mask has 490 x 490. This is not supported, texture will be excluded from atlas
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D)
Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup)
Verse.ThingDef:<PostLoad>b__311_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Seriously? 30 авг. 2021 в 15:54 
Came to ask about the graphical bugs, although the mod works well. But i see someone made an update for now!
Mlie 30 авг. 2021 в 3:46 
Made an update of this:
https://gtm.you1.cn/sharedfiles/filedetails/?id=2589072911
Hope it helps anyone!
daisyj201 11 авг. 2021 в 14:14 
Yeah I've been having some graphical bugs too, like the wood appearing like it's sitting on top of the firewood rack