Team Fortress 2

Team Fortress 2

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Space Water b9a
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52.364 MB
2021년 1월 7일 오전 5시 36분
2023년 10월 11일 오후 10시 40분
업데이트 노트 16개 (보기)

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Space Water b9a

설명
space re skinned version of pl_badwater
please don't add this to the game

- this map is intended for community servers, not casual or comp

Assets used:

- asteroid blue side assets - Cuba
- blue moon wallpanel textures - BobbyTF2
- space doors, space console, payload monorail track, space-cart- AsG alligator
- space-props - Gadget
- autumnal content pack hologram sign textures - Berry + Lacry
- dewm hard surface asset pack - Invalid nick
- no merc park logos pack - Ismaciodismorphus
- spaceship, moon panel - Zeus
- big bag of signs - Beef Bucket
- scotts pine tree pack - Stiffy360
인기 토론 모두 보기(1)
0
2021년 1월 14일 오전 1시 11분
zajmavé
Galdags
댓글 88
GamingNight426 2024년 8월 16일 오후 3시 19분 
Badwater is one of my favorite maps on payload, and you made it in space! So Cool.
Serge Ivanov 2024년 8월 10일 오후 12시 03분 
Super great looking. I'd love if it had it's own layout though.
Hawks 2 Her  [작성자] 2023년 10월 14일 오전 9시 00분 
yeah, I was struggling to think of what to replace those with, so I just left them in. I might replace them if I come up with something in the future
Edward_shooter 2023년 10월 13일 오후 10시 53분 
Looks great! Tho having cargo containers in space is... odd. Perhaps swap the model texture or replace it with a building?
Hawks 2 Her  [작성자] 2023년 10월 11일 오전 12시 00분 
I wasn't really happy with how this looked, so I decided to update it to my current standards
Aar 2023년 1월 21일 오후 2시 23분 
Any chance of an update to bring static prop lighting like on most other maps?
https://developer.valvesoftware.com/wiki/Fixing_lighting_on_a_static_prop
n_n 2022년 7월 10일 오전 5시 05분 
Really cool bros. It's nice to see a map that I've loved and played for so long in a different skin. Took me a bit to recognize all the new textures and stuff but it's really neat. 👍
Hawks 2 Her  [작성자] 2022년 7월 9일 오전 5시 10분 
it should be fixed now (it might take a few minutes for the download to update)
Kamu 2022년 7월 8일 오후 11시 21분 
The map is in fact working! ...Mostly. I did find some issues with it still.

Blu's forward spawn door has a visual bug allowing you to only see the skybox through it, until the 2nd to last point is captured. At which point the visual bug goes away but Red's nearby previous spawn door then starts having the same issue.

And when blu captures 2nd the doors open to the flank near red spawn balcony but not any of the others which means non-jumper classes on red can get stuck if they try to take a alternate path early.

It's playable now but still a little broken. Even so, I love the new additions. It is quickly becoming my favorite version of Upward.
Tiny Tony > scrap to unusual 2022년 7월 8일 오후 3시 24분 
I'll give it a test later, dunno when, currently server is completely full lmao.