Team Fortress 2

Team Fortress 2

287 évaluations
Space Water b9a
2
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Autre: Nuit
Mode de jeu: Charge utile
Taille du fichier
Publié le
Mis à jour le
52.364 MB
7 janv. 2021 à 5h36
11 oct. 2023 à 22h40
16 notes de changement ( voir )

S'abonner pour télécharger
Space Water b9a

Description
space re skinned version of pl_badwater
please don't add this to the game

- this map is intended for community servers, not casual or comp

Assets used:

- asteroid blue side assets - Cuba
- blue moon wallpanel textures - BobbyTF2
- space doors, space console, payload monorail track, space-cart- AsG alligator
- space-props - Gadget
- autumnal content pack hologram sign textures - Berry + Lacry
- dewm hard surface asset pack - Invalid nick
- no merc park logos pack - Ismaciodismorphus
- spaceship, moon panel - Zeus
- big bag of signs - Beef Bucket
- scotts pine tree pack - Stiffy360
Discussions populaires Tout voir (1)
0
14 janv. 2021 à 1h11
zajmavé
Galdags
88 commentaires
GamingNight426 16 aout 2024 à 15h19 
Badwater is one of my favorite maps on payload, and you made it in space! So Cool.
Serge Ivanov 10 aout 2024 à 12h03 
Super great looking. I'd love if it had it's own layout though.
The Pickle Tickler  [créateur] 14 oct. 2023 à 9h00 
yeah, I was struggling to think of what to replace those with, so I just left them in. I might replace them if I come up with something in the future
Edward_shooter 13 oct. 2023 à 22h53 
Looks great! Tho having cargo containers in space is... odd. Perhaps swap the model texture or replace it with a building?
The Pickle Tickler  [créateur] 11 oct. 2023 à 0h00 
I wasn't really happy with how this looked, so I decided to update it to my current standards
Aar 21 janv. 2023 à 14h23 
Any chance of an update to bring static prop lighting like on most other maps?
https://developer.valvesoftware.com/wiki/Fixing_lighting_on_a_static_prop
n_n 10 juil. 2022 à 5h05 
Really cool bros. It's nice to see a map that I've loved and played for so long in a different skin. Took me a bit to recognize all the new textures and stuff but it's really neat. 👍
The Pickle Tickler  [créateur] 9 juil. 2022 à 5h10 
it should be fixed now (it might take a few minutes for the download to update)
Kamu 8 juil. 2022 à 23h21 
The map is in fact working! ...Mostly. I did find some issues with it still.

Blu's forward spawn door has a visual bug allowing you to only see the skybox through it, until the 2nd to last point is captured. At which point the visual bug goes away but Red's nearby previous spawn door then starts having the same issue.

And when blu captures 2nd the doors open to the flank near red spawn balcony but not any of the others which means non-jumper classes on red can get stuck if they try to take a alternate path early.

It's playable now but still a little broken. Even so, I love the new additions. It is quickly becoming my favorite version of Upward.
Tiny Tony > Scrap to unusual 8 juil. 2022 à 15h24 
I'll give it a test later, dunno when, currently server is completely full lmao.