Source SDK

Source SDK

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Source Engine Tools
By you fucked up my face
This guide is a compilation of different Source engine related tools and plug-ins. Anything from decompiling to mapping. The main reason I made this is to give new developers a head start with easy software. Will be updated overtime.

Have any tools you want featured on here? Let me know.
   
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Nem's Tools
Mainly used for necessary tools like VTFEdit and GCFScape, Nem's Tools is a must have for doing some of the most basic of modding.

Link [nemstools.github.io]
Blender Source Tools
Blender Source Tools allows you to compile your models in Blender to a Source-compatible SMD / DMX

Link [steamreview.org]
Source Multi-Tool
Made to replace the Source SDK itself, Source Multi-Tool is a nice upgrade from the standard Source SDK.

Link
Crowbar
Crowbar is a fantastic series of mini tools, ranging from compiling to publishing to the Steam Workshop.

Link
Cannonfodder's Half-Life 2 Tools
Cannonfodder's Half-Life 2 Tools are a mix of map and model related tools.
Link [www.chaosincarnate.net]
Twister
Twister is a map tool that can create advanced parts of maps like twisted walls and heightmaps.
Link [www.users.on.net]