Team Fortress 2

Team Fortress 2

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Deathbowl
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26.159 MB
10/set./2020 às 10:36
17/set./2023 às 17:55
6 notas de atualização (ver)

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Deathbowl

Descrição
I changed a couple of textures... Where is the desert?... Huh...

Features:
❇Changed map style - The scene has been relocated from a desert to a small town with countryside. Some elements of the original map have been retained as they fit into the style.
❇A ghost appears throughout the map in various places, similar to the Harvest map.
❇Pumpkin bombs have been placed all over the map, deadly pits have been added.
❇After capturing the first point of each round, skeletons spawn.

Okay, if you find a bug, write it in the comments.

UPDATE #1 - Fixed bug with church windows. Added more details. Added menu photos.

UPDATE #2 - Fixed lighting. The map is now lighter. Added details, minor bugs fixed.

UPDATE #3 - Fixed some bugs and prop lighting. Small artpass changes. Added bot navigation.

Enjoy
Discussões populares Ver todos (1)
3
25/dez./2020 às 8:24
Nav- File
MergasTroll
132 comentário(s)
Serge Ivanov 30 de jul. às 15:30 
Simple no frills halloween map, aside from skeletons and spells.
femboy azrellie ♥ 5/out./2022 às 13:37 
game banana download?
The Nubing 3/out./2022 às 13:57 
this map have like 69 exploits
I sold my cat for heroin 26/set./2022 às 5:21 
ок
MergasTroll  [autor(a)] 26/set./2022 às 4:50 
Завтра тебе скину
I sold my cat for heroin 25/set./2022 às 16:29 
Когда бебрасово
TorTimаN 3/set./2022 às 8:36 
бульба
ME GUSTA! 30/ago./2022 às 20:58 
@Snackerman™ People who whine about spawncamping forgot that getting good is a thing. GET GOOD!
Snackerman™ 30/ago./2022 às 19:23 
I think the only issue that I can see is, there's no spells books on blue team at least you could put one on each base with 30 or 60 seconds of colddown to spawn, meanwhile red team can spawncamping more easily having someone using the spells at any moment(knowing that there are many bombkins and having pumpkritz on every death, its kinda hard to say how balance it can be :cleanseal:).
ME GUSTA! 7/ago./2022 às 23:34 
@MergasTroll ohhhh ok then! I took a hint that it was from template since when i was playtesting this map, i noclipped behind that wall at the last point in stage 1 and i found that same fence from the original dustbowl. And this also means that even though new maps mean new exploits and bugs, every brand new reskinned versions of old maps including this one will still not have any exploits because since these are made from templates, the reskinned version will already be fully patched since all you did was just edit a template of a map that was already patched to hell back in 2008. Because if it was not made from a template, then it would mean that the map would have the same exact exploits that the original version of it used to have back when it was first released