Garry's Mod

Garry's Mod

102 avaliações
gm_rain
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
Tamanho
Publicado em
34.543 MB
10/ago./2020 às 4:54
1 nota de atualização (ver)

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gm_rain

Descrição
Nice little rainy park, secluded from loud noises excluding peaceful rainfall. The park is shrouded in fog, and is overlooked by the urban city scape of City 17. There's a security office, lake, multiple hills, a scenic area, car park, playground, war memorial, and more (if you look hard enough /: ). Comes with a custom 3D skybox and custom sounds. No other games required!

Feedback & criticism is valued!

This map is my favourite so far, it is also the map that has taken the longest so far, displacement problems and errors in Pakrat took hours to overcome.
(to add custom audio, don't use pakrat, as it is obsolete - use 'VIDE', it actually works!!)
Discussões populares Ver todos (1)
1
14/ago./2020 às 16:37
AFIXADO: [SOUND]
Nekro Min
17 comentário(s)
benjamaxi123g 28 de jul. às 9:15 
sirve con nextbots?
The AssCrack Master 6/dez./2023 às 19:06 
Please make a version with no fog for me it's kinda ugly and if I wanted fog I would use a different addon
whis 12/set./2021 às 21:52 
epic!
Real_Lopunny 25/ago./2021 às 20:31 
honestly its pretty good, although you should use env_fog_controller for the fog, and light_spot (I think thats what it is) for the street lamps. If you want me to help hit me up
Grom 31/jan./2021 às 13:57 
i'ma put dinosaurs in here eating people
The Letter V 18/ago./2020 às 13:00 
pretty good
thegravekeeper 15/ago./2020 às 23:21 
ok
Nekro Min  [autor(a)] 15/ago./2020 às 23:17 
@Mr. Shuichi
No, that was a bit of an oversight. I never really thought about it because it didn't come across as a map that really needed it. Though I'm thinking of adding some improvements and updating the map soon, so I'll hopefully add that.
thegravekeeper 15/ago./2020 às 23:01 
Fully AI Noded?
Nekro Min  [autor(a)] 15/ago./2020 às 19:33 
@egglord, thanks for the comment! I'm unsure why the fog comes so white, though I assume it has something to do with HDR, as it is amplified with distance. The skybox elements are the most affected, though if you look at them from a closer difference it is the intended colour.