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You'll just squish your cut scene resolution and STILL have the bars on the side.
See my post on the Nexus Mods forum.
https://www.nexusmods.com/horizonzerodawn/mods/1?tab=posts
See his same post and responses from Nexus mods website ... so still no ultrawide cinematics fix if you have DLSS on .. unless you run DLSS at Ultra performance or Performance.
https://www.nexusmods.com/horizonzerodawn/mods/1?tab=posts
Is it with or without FSR / DLSS ?
... Unfortunately that didn't work either. Well it was worth a try I guess. Really no idea what is going on there, as the standard fix works in some instances but not the other, like DLSS in Quality is broken, however I had no issues with it in the Rise of the Tomb Raider, hell I even used DSR along DLSS and it all worked great - there must be something else going on with Horizon.
So yea... Standard fix (as per guide) works well at 3440x1440 on native resolution or Ultra Quality FSR. Just remember to use "Auto" aspect ratio in the settings, otherwise it will not work and you will get pillarboxed squished image.
3438x1440 = CD CC 18 40
Thanks, I tested it, but unfortunately it doesn't work :(
It was a shot in the dark, as I had no issues using the standard value for other DLSS titles (Rise of the Tomb Raider).
Anyway, I am in a good position to be able to use native res, although I would prefer Quality DLSS for them extra frames.Other than that, the Ultra Quality FSR worked for me as well.
The only other thing I can think of is that I heard somewhere that Quality DLSS would upscale to 3438x1440 rather than 3440x1440 (something to do with the rounding), so maybe a hex value for that would work? Just a guess as I don't know much about coding.