Total War: WARHAMMER II

Total War: WARHAMMER II

262 ratings
Guns of the Empire: SFO - The Last Volley
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Tags: mod, Units
File Size
Posted
Updated
14.827 MB
3 Jul, 2020 @ 7:46pm
15 Feb, 2022 @ 8:10pm
18 Change Notes ( view )

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Guns of the Empire: SFO - The Last Volley

Description
YOU NEED THE ASSET PACK HERE. You have no models visible with out it.
https://gtm.you1.cn/sharedfiles/filedetails/?id=2562655016

This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon and Empire and skinned based on the roster from Warhammer 3rd Edition in this forum thread[www.twcenter.net].

Some are 100% invented by me.


18 units is a lot of units. If that's too many options for your taste you can toggle individual units off in your campaign (for player and AI) if you are running Mod Configuration Tool Reborn. This mod has a slew of submods and patches so it cooperates with some of the best other mods out there.

Support for Sigmar's Heirs is now built in.

Compatibility for Empire Master Engineers 2

Compatibility for Unit Formations

Compatibility for Imperial Authority Empire Upgrades

Compatibility for Tier 4 Minor Settlements

SFO Standalone


All units get upgraded by Lord skills and tech upgrades. See the
DISCUSSIONS PAGE for details on what units get upgrades for which vanilla units.


This mod makes liberal use of summoned deployables and a transformation for cavalry dismountingand uses a scripting function to make these somwehat balanced features. To make these functions work correctly on unit size settings below Ultra, you may want one of the following adjustment patches.
Large unit size submod
Medium unit size submod
Small unit size submod

Add this if you want my custom unit upgrades system


Add this if you want my units included in Garrisons



There is a unit caps on the Elite units which can be raised by building certain buildings. Feuerschutzen, Thrice-Pistols, Eisenbombers, Jaegerkorps Longrifles, and Linebreakers: max level Forge (Engineer’s Workshop), Imperial Academies, and level 5 Major Settlements

Unit Names and Unit Cards

Ersatzsolder


Hakbutschutzen


Ironsides


Feuerschutzen


Thrice-Pistols


Eisenbombers


Linebreakers


Siege Bombardiers


Jaegerkorps Longrifles


Jaegerkorps


Forstjaeger


Bergjaeger


Kriegsritter



Roadwardens


Alchemical Grenadiers


Reiksgewehr


Clockwork Bombard


Munitions Wagon



Special thanks to:
H3ro for the Asset Editor that has made so many new models and animations possible.

Paperpancake for scripting the Fix Bayonets (and now cavalry dismounting) transformation

Lt Apollo's Reikland reskin for prop textures: https://gtm.you1.cn/sharedfiles/filedetails/?id=1183612771

ChaosRobie for allowing the javelin animations and for making the deployable stakes mod.

Reaverbad for his custom gun models

Sythropo for his custom gun models

999999999999 for the idea and helping me implement the swappable projectiles and finding the cause of Kriegsritter spam.
315 Comments
Major-EasyKill 31 Mar, 2023 @ 5:13am 
Mod looks great! I was wondering if any of the red line skills effect any of the units? Like do they get the same buffs that handgunners would get from investing into that part of the red line?
Selfless Narcissist 21 Mar, 2023 @ 11:36am 
First of all thank you very much for the mod. May I ask how to adjust the HP of these units cause I want to make these guys the main infantry for my campaign. This just for personal use. Thanks for advance.
Snek  [author] 26 Jul, 2022 @ 8:17pm 
I'll consider it for Cathay, sure. I have a long way to go though in just getting my current catalog updated.
Huntsman 26 Jul, 2022 @ 11:29am 
Awesome mod, I see you're already working on a new version for TWWH3, would you consider something similar for Cathay range?
Kazeck 24 Jul, 2022 @ 12:41am 
Absolutely Amazing.

Thank you Snek for all of the work on this, have more awards!
Snek  [author] 22 Jul, 2022 @ 8:42pm 
Preview of one of many new things coming for the Warhammer 3 version.

https://gtm.you1.cn/sharedfiles/filedetails/?id=2839057937
Kazeck 19 Jul, 2022 @ 6:25pm 
I hope to see this in 3 so badly! I must have it for a proper Empire game it feels like to me personally.
n.pedrazalis 28 May, 2022 @ 10:54pm 
well i think is solved i guess
n.pedrazalis 28 May, 2022 @ 9:51pm 
hello this mod conflicts with ovn lost factions
RANKO 28 Mar, 2022 @ 8:35am 
Hey there Snek , I wanted to ask if there is a possibility to include the unit upgrade script eg. making erstazsolder to hakbutschutzen and so on :)