Garry's Mod

Garry's Mod

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xdReanimsBase (GMod) Anim Mods base
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Scenic
Rozmiar pliku
Zamieszczono
Zaktualizowano
24.957 MB
26 czerwca 2020 o 20:01
11 stycznia o 12:20
Listy zmian: 10 ( zobacz )

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xdReanimsBase (GMod) Anim Mods base

Opis
Base dependency for 3-rd person re-animations mods for player models and NPCs. Alone itself it does nothing.

This is solely client side thing. It is intended to allow to replace existing animations, not to create new ones. Server owners should not install it on servers. Should work mostly on all servers unless there's some consistency check.

Features:
  • Provides basic system of adding replacements for animations.
  • Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each animation file.
  • When not provided new ones, original sequences are played instead. Implement only willing things.
  • Has sequence orders already predefined for multiplayer gaming consistency, no more of painful sequence reordering for mod makers.

Bugs and Limitations:
  • Base and newly subscribed animations mods require game restart after subscribing
  • Combining both mods on same animation file slot won't work. Random one will be picked instead. Ask modder to recompile to different slot.
  • If both mods replace same sequence, the one from replacement with lowest slot number will have priority.
  • It's not possible to replace some animations for some NPCs as they have them embedded into models themselves instead of importing from animation mdl and thus having priority.
  • Conflicts with other animations mods. See ported non-conflicting available ports below.

Animations mods ported and compatible to xdR base:

wiltOS
  • Both xdR and wOS bases must not be subscribed in same time to prevent both mods not working.
  • wOS Extensions Support is embedded into the addon. Subscribe to willing extensions.
  • For wOS addons that require the lua portion of the wiltOS Base, Code Only version of Base must be subscribed. An example of addons that require the base code are Simple Sword Art, Advanced Lightsaber Combat System, Authentic Day of Defeat: Source Sweps, and The Avengers addon.
Prone Mod
AM4 base
  • Support is added.
to be extended...

Info and Guides:

If it doesn't work or there are bugs
Type r_flushlod in console. If it doesn't help, then:
Type in console whereis models/m_anm.mdl and disable indicated addon if it's not xdReanimsBase.
If nothing else helps, unpack gma and place it in addons/
Komentarzy: 642
xdshot  [autor] 6 listopada o 10:50 
Slots are occupied by animation mods. You can't assign to owns unless you have advanced knownledge on Source modding
6 listopada o 9:31 
how do i use slots
Ranger 7 września o 11:11 
С какими модами анимаций работают на НПС?
slim jim 7 sierpnia o 12:59 
can i use this to reanimate playermodel anims?
xdshot  [autor] 21 lipca o 10:48 
Настроек никаких нет лол
Занимаемые слоты - читать описания аддонов. Какие анимации заменены - декоипилировать
Активируется при следующем запуске.
russianbear 21 lipca o 6:36 
А где меню настроек этого мода? Ни в утилитах, ни в настройках, ни в инструментах его нет. Как посмотреть какие слоты какими анимациями заняты? И вообще, как активировать сами анимации? Нужно для каждой клавишу биндить?
za1lakGG 14 lipca o 14:40 
да я уже разобрался после того как написал комент, у меня вос стоял поэтому и не работало
xdshot  [autor] 14 lipca o 7:32 
Нужен xdr вариант
za1lakGG 14 lipca o 7:05 
у меня таунты не работают из тф2 и фротика, чё делать?
У меня они в подписках но в меню ютаунт их нету
magvera bushmaster 7 lipca o 13:57 
like thres a toolgun or a menu or what ?