Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
..\Base\Assets\Gameplay\Data\Civilopedia.xml
..\Base\Assets\UI\Civilopedia\CivilopediaSupport.lua
-- Added compatibility for Better Civilopedia by infixo (Thanks @Infixo!)
-- Added Largest Feature lists
-- Added UserConfig.sql file in mod folder to allow the option to only show map tile/resource/feature/etc information if it is visible (by default the Surveyor shows all information)
https://forums.civfanatics.com/threads/tcs-pedialite.659184/#post-15819028
You just need to rename a file and made a few changes to .modinfo.
- Changed name of mod to TCS Pedialite
- Inactive mods and dlc now have their own pages in the Civilopedia
- Fixed a minor text bug
- Additional minor changes
[3928681.357] [Localization]: In XMLSerializer while updating table EnglishText from file Text_YNAMP.xml.